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@@ -214,6 +214,7 @@ public:
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// See implementation notes below.
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template <typename ResultType>
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ResultType findNode(const Name& name,
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+ RBTreeNodeChain<Domain>& node_path,
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ZoneFinder::FindOptions options) const;
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};
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@@ -359,9 +360,10 @@ bool cutCallback(const DomainNode& node, FindState* state) {
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// the zone.
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template <typename ResultType>
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ResultType
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-ZoneData::findNode(const Name& name, ZoneFinder::FindOptions options) const {
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+ZoneData::findNode(const Name& name, RBTreeNodeChain<Domain>& node_path,
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+ ZoneFinder::FindOptions options) const
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+{
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DomainNode* node = NULL;
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- RBTreeNodeChain<Domain> node_path;
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FindState state((options & ZoneFinder::FIND_GLUE_OK) != 0);
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const DomainTree::Result result =
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@@ -1236,8 +1238,10 @@ struct InMemoryZoneFinder::InMemoryZoneFinderImpl {
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// Get the node. All other cases than an exact match are handled
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// in findNode(). We simply construct a result structure and return.
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+ RBTreeNodeChain<Domain> node_path;
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const ZoneData::FindNodeResult node_result =
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- zone_data_->findNode<ZoneData::FindNodeResult>(name, options);
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+ zone_data_->findNode<ZoneData::FindNodeResult>(name, node_path,
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+ options);
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if (node_result.code != SUCCESS) {
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return (createFindResult(node_result.code, node_result.rrset));
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}
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@@ -1474,6 +1478,7 @@ addAdditional(RBNodeRRset* rrset, ZoneData* zone_data,
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{
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RdataIteratorPtr rdata_iterator = rrset->getRdataIterator();
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bool match_wild = false; // will be true if wildcard match is found
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+ RBTreeNodeChain<Domain> node_path;
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for (; !rdata_iterator->isLast(); rdata_iterator->next()) {
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// For each domain name that requires additional section processing
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// in each RDATA, search the tree for the name and remember it if
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@@ -1486,13 +1491,14 @@ addAdditional(RBNodeRRset* rrset, ZoneData* zone_data,
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// if the name is not in or below this zone, skip it
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const NameComparisonResult::NameRelation reln =
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name.compare(zone_data->origin_data_->getName()).getRelation();
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- if (reln != NameComparisonResult::SUBDOMAIN &&
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- reln != NameComparisonResult::EQUAL) {
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+ if (reln != NameComparisonResult::SUBDOMAIN &&
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+ reln != NameComparisonResult::EQUAL) {
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continue;
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}
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+ node_path.clear();
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const ZoneData::FindMutableNodeResult result =
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zone_data->findNode<ZoneData::FindMutableNodeResult>(
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- name, ZoneFinder::FIND_GLUE_OK);
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+ name, node_path, ZoneFinder::FIND_GLUE_OK);
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if (result.code != ZoneFinder::SUCCESS) {
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// We are not interested in anything but a successful match.
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continue;
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