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[2738] Remove ipc-high-2

It was mostly an example and is now merged to the base version. No
longer needed.
Michal 'vorner' Vaner 12 years ago
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      doc/design/ipc-high-2.txt

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doc/design/ipc-high-2.txt

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-The communication system consists of
-  - the "bus" (or "msgq" (as a concept name; not necessarily mean a
-    daemon process), or whatever).  below we simply call it "(the)
-    system".
-  - users: a user of the system, which would mean some application
-    process in practice, but in this high level design it's a
-    conceptual entity.
-  - sessions: a session is an interface for a user of the
-    system, through which the user can communicate with other users or
-    with the system itself.  A single user can have multiple
-    sessions (but a session only belongs to one user).
-  - messages: a message is a data blob to be exchanged between users
-    or between a user and the system.  each message has the
-    destination, which is either: the system, a specific session, or a
-    group of sessions.  some types of messages expect a response, and
-    some others are expected to be one-way.  a message sent to a group
-    must always be one-way.
-  - groups: a named set of sessions.  a message can be destined to a
-    specific group, in which case the same copy of the message will be
-    delivered to these sessions.
-
-'''Session Interface'''
-
-The session interface is a conceptual programming interface for a user
-of the system.  It encapsulates one single session to the system, and
-provides methods of sending and receiving messages through the session
-(in practice of our implementation, this basically means the `Session`
-class interface).
-
-- Session establishment: any operation on the session interface begins
-  with session establishment.  It must succeeds and is considered a
-  non blocking operation.  If there's any error the user must consider
-  it fatal and terminate.
-
-- Send operation: a user can send a message over the session.  This
-  interface ensures it always succeeds and is non blocking (note:
-  internally, this could be just based on a (naive) assumption, via
-  internal buffering, or whatever).  If any error is reported the user
-  must consider it fatal and terminate.  If the message expects a
-  response, a unique ID is given for identifying the response.
-
-- Synchronous read operation: a user can receive a message from the
-  system or other user (or possibly even itself).  The message could
-  be either a response to a specific message (called a "request") it
-  has sent before, or any new incoming message (maybe a request from
-  other user or one-way message).  In the former case, the user
-  specifies the ID of the request message.  If this is a response from
-  the system, it must succeed and can (effectively) be considered non
-  blocking; in all other cases it can block.  This operation can fail
-  due to "timeout", which means either the receiver of the request is
-  not compliant and didn't respond, or it's extremely busy and non
-  responsive, or simply isn't running.  If any other error is
-  reported, including a timeout for a response from the system, the
-  user must consider it fatal and terminate.
-
-- Asynchronous read operation: the session interface should also
-  support asynchronous read operation, where the user registers an
-  interest on any new incoming message or a response to a specific
-  request message with a callback.  The registration itself must
-  always succeed and is non blocking.  When the request message is
-  delivered, the interface triggers the registered callback.  It could
-  also mean a timeout or any other error (but any other errors must
-  be considered fatal as the synchronous case).
-
-- Group membership management: this interface supports the concept of
-  session "groups".  a group consists of a set of sessions (called
-  "subscribers") that are interested in receiving messages destined to
-  that group.  the following operations are available to manage the
-  subscription:
-  - subscription operation: a user can indicate an interest on
-    receiving messages for the group on the session.  this would
-    actually be realized via a message exchange with the system,
-    and it must succeed and be non block.
-  - unsubscription operation: a user that has subscribed to a group
-    can indicate it's no longer interested in subscribing to the
-    group.  this would actually be realized via a message exchange
-    with the system, and it must succeed and be non block.
-  - watch operation: a user can indicate an interest on a list of
-    current subscribers of a given group.  a watch operation would
-    actually be realized via a message exchange with the system,
-    and it must succeed and be non block.  it will request a response,
-    and the response contains the list of subscriber sessions.  the
-    system periodically sends a message whenever there's a change in
-    the group subscribers.
-  - unwatch operation: a user that has watched a group can indicate
-    it's no longer interested in watching the group.  this would
-    actually be realized via a message exchange with the system, and
-    it must succeed and be non block.  the system will stop sending
-    the periodic message of changes to the group on receiving this
-    message.
-
-- Group communication: there are two ways for a user to communicate
-  with sessions of a group:
-  - sending a message to a group: a user can send a message to the
-    sessions of a group as a single operation.  this interface and the
-    system ensures the message is delivered to all the sessions
-    subscribing (see the "Reliability" bullet below), but the user
-    cannot get a response from the destination sessions.  in fact,
-    there's technically quite difficult, if not impossible, to
-    effectively get responses in this case, and it will make corner
-    cases such as a subset of the sessions is non responsive trickier.
-  - get a list of subscribers of the group using the "watch"
-    operation, and send the same message to each of the subscriber
-    sessions.  In this case the user can request a response, and make
-    a higher level decision on corner cases for the convenience of the
-    user.  in general, this way of communication is preferred unless
-    the user doesn't have to care who actually receives the message
-    (e.g., when the message is purely informational and could even be
-    lost).
-
-- Reliability: this interface, with the help of the system, ensures
-  message delivery is reliable.  When a user sends messages from
-  session A to session B (or to the system), all of the messages will
-  be delivered in the sent order without any modification, as long as
-  the destination session (B) exists.
-
-'''Additional/supplemental concepts'''
-- session: a session is established by the owner user with the
-  system.  it's given a unique (and never reused) ID (throughout the
-  entire system) by the system at the time of establishment.
-  This ID is called "lname" (but we might revisit this naming at this
-  opportunity - no one knows what 'l' means and it could cause
-  unnecessary confusion).
-
-- group: a "group" consists of a set of "subscriber" sessions and a
-  set of "watcher" sessions.  at least one of the two sets must be non
-  empty, but one of them can be empty.  A group is given a name that
-  is unique throughout the system by the users of these sessions.
-  Implementations of users are assumed to have consistent naming
-  policy of the groups.
-
-- message: a blob of data exchanged between users or between a user
-  and the system.  messages are categorized by their "types".  Known
-  types include: "SEND" used for message exchanges between users;
-  "GET LNAME" used between a user and the system so the user gets
-  the ID (lname) of a session; "SUBSCRIBE" used between a user and
-  the system so the user tells the system it wants to subscribe to a
-  group.  Each message also has a "need response" flag.  If it's on,
-  the sender needs a response to the message.  In that case the
-  message contains a unique sequence ID by the sender (unique per the
-  session through which the message is sent).  that sequence ID should
-  be copied in to the corresponding response.  If the "need response"
-  flag is off, the receiver of the message shouldn't respond to it; if
-  it does, that response should be ignored by the original sender.
-
-- message destination: each message of type "SEND" is associated with
-  its intended destination.  its either a group name or a session ID
-  (lname).  If it's a group name, the message is intended to be
-  delivered to its all subscriber sessions.  If it's a session ID,
-  it's intended to be delivered to that specific session.  The
-  destination of a response cannot be a group.
-
-'''System behavior'''
-
-The following may be too detailed for the purpose of the high level
-design doc.  But hopefully it helps understand it more concretely,
-and, in any event, we'll need this level of specification too.
-
-== Session Management ==
-- the system maintains a list of active sessions established by users
-  with their lnames.
-- when a user establishes a session with the system, the system
-  gives a unique ID ("lname") to the session, and adds the pair of the
-  ID and session to the list.
-- if the system receives a "GET LNAME" message that asks the ID of the
-  session through which the message is delivered, it returns a response
-  containing the requested lname in the data.
-- when a user explicitly closes (one of) its session(s), the system
-  immediately knows the corresponding session is now unusable and
-  updates the list accordingly.  
-- when a user terminates, the system immediately knows any unclosed
-  sessions to the user are now unusable and updates the list
-  accordingly.
-
-== Group Management ==
-- the system maintains a list of active groups.
-- if the system receives a "SUBSCRIBE" type message for a group, it
-  adds the receiving session as a subscriber session of the group in
-  the list.  If the group did not exist in the list, it creates a new
-  one.  It also sends a "NEW SUBSCRIBER" (or something) message,
-  containing the newly added session lname, to each of the current
-  watchers of the group.
-- if the system receives a "WATCH" type message for a group, it
-  adds the receiving session as a watcher session of the group in
-  the list.  If the group did not exist in the list, it creates a new
-  one.  This message must have a "need response" flag on, and the
-  system sends a response containing a list of the current subscribers.
-- if the system receives an "UNSUBSCRIBE" type message for a group, it
-  removes the receiving session as a subscriber session of the group
-  from the list.  If both subscribers and watchers for the group become
-  empty, it removes the group from the list.  It also sends a "LEAVING
-  SUBSCRIBER" (or something) message, containing the lname of the
-  leaving session, to each of the watchers of the group.
-- if the system receives a "UNWATCH" type message for a group, it
-  removes the receiving session as a watcher session of the group
-  from the list.  If both subscribers and watchers for the group become
-  empty, it removes the group from the list.  this message should not
-  have a response flag on.
-- when a user explicitly closes (one of) its session(s), the system
-  goes through the group list.  For each group that has the closing
-  session as a subscriber, it handles the session as if it receives an
-  "UNSUBSCRIBE" message over that session for that group.  Likewise,
-  for each group that has the closing session as a watcher, it handles
-  the session as if it receives an "UNWATCH" message over that session
-  for that group.
-- when a user terminates, the system identifies any unclosed
-  sessions to the user, and performs the action of the previous
-  bullet for each of these sessions.
-
-== Message Routing ==
-- if the system receives a "SEND" message from a session destined to
-  another session (specified as its lname), it identifies the
-  corresponding destination session and delivers the message to it.
-- if the system receives a "SEND" message from a session destined to
-  a session group, it identifies the subscriber sessions of the group,
-  and delivers the message to each of these sessions.
-
-'''User behavior'''
-- A user must have at least one session with the system.  It can
-  have multiple sessions.
-- For each established session, the user must first send the "GET
-  LNAME" type of message and wait for a response.  For any subsequent
-  messages sent from that session should have the given lname to
-  indicate the sender.
-- ... and so on