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+// Copyright (C) 2011 Internet Systems Consortium, Inc. ("ISC")
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+//
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+// Permission to use, copy, modify, and/or distribute this software for any
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+// purpose with or without fee is hereby granted, provided that the above
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+// copyright notice and this permission notice appear in all copies.
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+//
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+// THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
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+// REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
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+// AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
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+// INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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+// LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
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+// OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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+// PERFORMANCE OF THIS SOFTWARE.
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+
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+#include <config.h>
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+#include <gtest/gtest.h>
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+
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+#include <asio.hpp>
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+#include <asiolink/io_endpoint.h>
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+#include <asiolink/io_error.h>
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+#include <asiolink/udp_server.h>
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+#include <asiolink/tcp_server.h>
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+#include <asiolink/dns_answer.h>
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+#include <asiolink/dns_lookup.h>
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+#include <string>
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+
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+#include <boost/shared_ptr.hpp>
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+#include <boost/bind.hpp>
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+#include <boost/function.hpp>
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+
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+
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+/// The following tests focus on stop interface for udp and
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+/// tcp server, there are lots of things can be shared to test
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+/// both tcp and udp server, so they are in the same unittest
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+
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+/// The general work flow for dns server, is that wait for user
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+/// query, once get one query, we will check the data is valid or
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+/// not, if it passed, we will try to loop up the question, then
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+/// composite the answer and finally send it back to user. The server
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+/// may be stopped at any point during this porcess, so the test strategy
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+/// is that we define 5 stop point and stop the server at these
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+/// 5 points, to check whether stop is successful
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+/// The 5 test points are :
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+/// Before the server start to run
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+/// After we get the query and check whether it's valid
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+/// After we lookup the query
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+/// After we compoisite the answer
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+/// After user get the final result.
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+
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+/// The standard about whether we stop the server successfully or not
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+/// is based on the fact that if the server is still running, the io
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+/// service won't quit since it will wait for some asynchronized event for
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+/// server. So if the io service block function run returns we assume
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+/// that the server is stopped
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+///
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+/// The whole test context including one server and one client, and
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+/// five stop checkpoints, we call them ServerStopper exclude the first
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+/// stop point. Once the unittest fired, the client will send message
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+/// to server, and the stopper may stop the server at the checkpoint, then
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+/// we check the client get feedback or not. Since there is no DNS logic
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+/// involved so the message sending between client and server is plain text
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+/// So the valid checker, question lookup and answer composition is dummy.
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+
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+using namespace asiolink;
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+using namespace asio;
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+namespace {
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+ static const std::string server_ip = "127.0.0.1";
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+ const int server_port = 5553;
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+ static const std::string query_message("BIND10 is awesome");//message client send to
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+ //udp server, which is
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+ //invalid dns package
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+ //just for simple testing
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+
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+ // \brief provide capacity to derived class the ability
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+ // to stop DNSServer at certern point
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+ class ServerStopper {
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+ public:
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+ ServerStopper(DNSServer* server_to_stop = NULL) :
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+ server_to_stop_(server_to_stop),
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+ stop_server_after_process_(false)
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+ {
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+ }
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+
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+ virtual ~ServerStopper(){}
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+
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+ void setServerToStop(DNSServer* server) { server_to_stop_ = server;}
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+ void willStopServerAfterProcess() { stop_server_after_process_ = true;}
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+ void willResumeServerAfterProcess() { stop_server_after_process_ = false;}
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+
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+ void process() const {
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+ if (server_to_stop_ && stop_server_after_process_) {
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+ server_to_stop_->stop();
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+ }
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+ }
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+
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+ private:
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+ DNSServer* server_to_stop_;
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+ bool stop_server_after_process_;
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+ };
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+
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+ // \brief no check logic at all,just provide a checkpoint to stop the server
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+ class DummyChecker : public SimpleCallback, public ServerStopper {
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+ public:
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+ DummyChecker() : ServerStopper(){
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+ }
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+
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+ bool isMessageExpected() const { return true;}
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+
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+ virtual void operator()(const IOMessage&) const {
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+ process();
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+ }
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+ };
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+
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+ // \brief no lookup logic at all,just provide a checkpoint to stop the server
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+ class DummyLookup : public DNSLookup, public ServerStopper{
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+ public:
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+ DummyLookup() : ServerStopper(){}
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+ void operator()(const IOMessage& io_message,
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+ isc::dns::MessagePtr message,
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+ isc::dns::MessagePtr answer_message,
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+ isc::dns::OutputBufferPtr buffer,
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+ DNSServer* server) const
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+ {
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+ process();
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+ server->resume(true);
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+ }
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+ };
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+
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+ // \brief copy the data received from user to the answer part
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+ // provide checkpoint to stop server
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+ class SimpleAnswer : public DNSAnswer, public ServerStopper {
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+ public:
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+ SimpleAnswer() : ServerStopper() {}
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+ void operator()(const IOMessage& message,
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+ isc::dns::MessagePtr query_message,
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+ isc::dns::MessagePtr answer_message,
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+ isc::dns::OutputBufferPtr buffer) const
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+ {
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+ //copy what we get from user
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+ buffer->writeData(message.getData(), message.getDataSize());
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+ process();
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+ }
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+
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+ };
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+
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+
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+
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+ // \brief simple client, send one string to server and wait for response
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+ // in case, server stopped and client cann't get response, there is a timer wait
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+ // for specified seconds (the value is just a estimate since server process logic is quite
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+ // simple, and all the intercommunication is local) then cancel the waiting.
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+ class SimpleClient : public ServerStopper
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+ {
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+ public:
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+ static const size_t MAX_DATA_LEN = 256;
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+ SimpleClient(asio::io_service& service, unsigned int wait_server_time_out)
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+ : ServerStopper()
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+ {
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+ wait_for_response_timer_.reset(new deadline_timer(service));
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+ received_data_ = new char[MAX_DATA_LEN];
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+ wait_server_time_out_ = wait_server_time_out;
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+ }
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+
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+ virtual ~SimpleClient() {
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+ delete [] received_data_;
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+ }
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+
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+ void setGetFeedbackCallback(boost::function<void()>& func) {
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+ get_response_call_back_ = func;
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+ }
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+
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+ virtual void sendDataThenWaitForFeedback(const std::string& data) = 0;
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+ virtual std::string getReceivedData() const = 0;
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+
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+ void startTimer() {
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+ wait_for_response_timer_->cancel();
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+ wait_for_response_timer_->expires_from_now(boost::posix_time::seconds(wait_server_time_out_));
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+ wait_for_response_timer_->async_wait(boost::bind(&SimpleClient::stopWaitingforResponse, this));
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+ }
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+
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+ void getResponseCallBack(const asio::error_code& error, size_t received_bytes) {
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+ wait_for_response_timer_->cancel();
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+ if (!error)
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+ received_data_len_ = received_bytes;
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+ if (!get_response_call_back_.empty()) {
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+ get_response_call_back_();
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+ }
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+ process();
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+ }
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+
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+
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+ protected:
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+ virtual void stopWaitingforResponse() = 0;
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+
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+ boost::shared_ptr<deadline_timer> wait_for_response_timer_;
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+ char* received_data_;
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+ size_t received_data_len_;
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+ boost::function<void()> get_response_call_back_;
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+ unsigned int wait_server_time_out_;
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+ };
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+
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+
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+
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+ class UDPClient : public SimpleClient
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+ {
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+ public:
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+ static const unsigned int server_time_out = 3; // after 3 seconds without feedback
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+ // client will stop wait
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+ UDPClient(asio::io_service& service, const ip::udp::endpoint& server)
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+ : SimpleClient(service, server_time_out)
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+ {
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+ server_ = server;
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+ socket_.reset(new ip::udp::socket(service));
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+ socket_->open(ip::udp::v4());
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+ }
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+
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+
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+ void sendDataThenWaitForFeedback(const std::string& data) {
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+ received_data_len_ = 0;
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+ socket_->send_to(buffer(data.c_str(), data.size() + 1), server_);
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+ socket_->async_receive_from(buffer(received_data_, MAX_DATA_LEN), received_from_,
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+ boost::bind(&SimpleClient::getResponseCallBack, this, _1, _2));
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+ startTimer();
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+ }
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+
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+ virtual std::string getReceivedData() const {
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+ if (received_data_len_ == 0)
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+ return std::string("");
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+ else
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+ return std::string(received_data_);
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+ }
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+
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+
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+ private:
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+ void stopWaitingforResponse() {
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+ socket_->close();
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+ }
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+
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+ boost::shared_ptr<ip::udp::socket> socket_;
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+ ip::udp::endpoint server_;
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+ ip::udp::endpoint received_from_;
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+ };
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+
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+
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+ class TCPClient : public SimpleClient
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+ {
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+ public:
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+ static const unsigned int server_time_out = 5; // after 10 seconds without feedback
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+ // client will stop wait, this includes
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+ // connect, send message and recevice message
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+ TCPClient(asio::io_service& service, const ip::tcp::endpoint& server)
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+ : SimpleClient(service, server_time_out)
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+ {
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+ server_ = server;
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+ socket_.reset(new ip::tcp::socket(service));
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+ socket_->open(ip::tcp::v4());
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+ }
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+
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+
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+ virtual void sendDataThenWaitForFeedback(const std::string &data) {
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+ received_data_len_ = 0;
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+ data_to_send_ = data;
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+ data_to_send_len_ = data.size() + 1;
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+ socket_->async_connect(server_,boost::bind(&TCPClient::connectHandler,this, _1));
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+ startTimer();
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+ }
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+
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+ virtual std::string getReceivedData() const {
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+ if (received_data_len_ == 0)
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+ return std::string("");
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+ else
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+ // the first two bytes is data length
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+ return std::string(received_data_ + 2);
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+ }
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+
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+ private:
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+ void stopWaitingforResponse() {
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+ socket_->close();
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+ }
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+
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+ void connectHandler(const asio::error_code& error) {
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+ if (!error) {
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+ data_to_send_len_ = htons(data_to_send_len_);
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+ socket_->async_send(buffer(&data_to_send_len_, 2),
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+ boost::bind(&TCPClient::sendMessageBodyHandler, this, _1, _2));
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+ }
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+ }
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+
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+ void sendMessageBodyHandler(const asio::error_code& error, size_t send_bytes) {
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+ if (!error && send_bytes == 2) {
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+ socket_->async_send(buffer(data_to_send_.c_str(), data_to_send_.size() + 1),
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+ boost::bind(&TCPClient::finishSendHandler, this, _1, _2));
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+ }
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+ }
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+
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+ void finishSendHandler(const asio::error_code& error, size_t send_bytes) {
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+ if (!error && send_bytes == data_to_send_.size() + 1) {
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+ socket_->async_receive(buffer(received_data_, MAX_DATA_LEN),
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+ boost::bind(&SimpleClient::getResponseCallBack, this, _1, _2));
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+ }
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+ }
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+
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+ boost::shared_ptr<ip::tcp::socket> socket_;
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+ ip::tcp::endpoint server_;
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+ std::string data_to_send_;
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+ uint16_t data_to_send_len_;
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+ };
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+
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+
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+
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+ // \brief provide the context which including two client and
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+ // two server, udp client will only communicate with udp server, same for tcp client
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+ class DNSServerTest : public::testing::Test {
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+ protected:
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+ DNSServerTest() {
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+ ip::address server_address = ip::address::from_string(server_ip);
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+ checker_ = new DummyChecker();
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+ lookup_ = new DummyLookup();
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+ answer_ = new SimpleAnswer();
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+ udp_server_ = new UDPServer(service_, server_address, server_port, checker_, lookup_, answer_);
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+ udp_client_ = new UDPClient(service_, ip::udp::endpoint(server_address, server_port));
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+ tcp_server_ = new TCPServer(service_, server_address, server_port, checker_, lookup_, answer_);
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+ tcp_client_ = new TCPClient(service_, ip::tcp::endpoint(server_address, server_port));
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+ }
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+
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+
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+ ~DNSServerTest() {
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+ delete checker_;
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+ delete lookup_;
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+ delete answer_;
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+ delete udp_server_;
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+ delete udp_client_;
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+ delete tcp_server_;
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+ delete tcp_client_;
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+ }
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+
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+ void prepareTestDNSServer(DNSServer* server) {
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+ checker_->setServerToStop(server);
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+ lookup_->setServerToStop(server);
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+ answer_->setServerToStop(server);
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+ udp_client_->setServerToStop(server);
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+ tcp_client_->setServerToStop(server);
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+ }
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+
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+ void testStopServerByStopper(DNSServer* server, SimpleClient* client, ServerStopper* stopper) {
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+ prepareTestDNSServer(server);
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+ stopper->willStopServerAfterProcess();
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+ (*server)();
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+ client->sendDataThenWaitForFeedback(query_message);
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+ service_.run();
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+ }
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+
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+ DummyChecker* checker_;
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+ DummyLookup* lookup_;
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+ SimpleAnswer* answer_;
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+ UDPServer* udp_server_;
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+ UDPClient* udp_client_;
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+ TCPClient* tcp_client_;
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+ TCPServer* tcp_server_;
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+ asio::io_service service_;
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+ };
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+
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+
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+ // Test whether server stopped successfully after client get response
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+ // client will send query and start to wait for response, once client
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+ // get response, udp server will be stopped, the io service won't quit
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+ // if udp server doesn't stop successfully.
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+ //
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+ // \note all the following tests is based on the fact that if the server
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+ // doesn't stop successfully, io service run will block forever
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+ TEST_F(DNSServerTest, stopUDPServerAfterOneQuery) {
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+ testStopServerByStopper(udp_server_, udp_client_, udp_client_);
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+ EXPECT_EQ(query_message, udp_client_->getReceivedData());
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+ }
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+
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+ // Test whether udp server stopped successfully before server start to serve
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+ TEST_F(DNSServerTest, stopUDPServerBeforeItStartServing) {
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+ udp_server_->stop();
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+ testStopServerByStopper(udp_server_, udp_client_, udp_client_);
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+ EXPECT_EQ(std::string(""), udp_client_->getReceivedData());
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+ }
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+
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+
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+ // Test whether udp server stopped successfully during message check
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+ TEST_F(DNSServerTest, stopUDPServerDuringMessageCheck) {
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+ testStopServerByStopper(udp_server_, udp_client_, checker_);
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+ EXPECT_EQ(std::string(""), udp_client_->getReceivedData());
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+ }
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+
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+ // Test whether udp server stopped successfully during query lookup
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+ TEST_F(DNSServerTest, stopUDPServerDuringQueryLookup) {
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+ testStopServerByStopper(udp_server_, udp_client_, lookup_);
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+ EXPECT_EQ(std::string(""), udp_client_->getReceivedData());
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+ }
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+
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+ // Test whether udp server stopped successfully during composite answer
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+ TEST_F(DNSServerTest, stopUDPServerDuringPrepareAnswer) {
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+ testStopServerByStopper(udp_server_, udp_client_, answer_);
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+ EXPECT_EQ(std::string(""), udp_client_->getReceivedData());
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|
|
+ }
|
|
|
+
|
|
|
+ static void stopServerManyTimes(DNSServer *server, unsigned int times) {
|
|
|
+ for (int i = 0; i < times; ++i) {
|
|
|
+ server->stop();
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Test whether udp server stop interface can be invoked several times without
|
|
|
+ // throw any exception
|
|
|
+ TEST_F(DNSServerTest, stopUDPServeMoreThanOnce) {
|
|
|
+ try {
|
|
|
+ boost::function<void()> stop_server_3_times
|
|
|
+ = boost::bind(stopServerManyTimes, udp_server_, 3);
|
|
|
+ udp_client_->setGetFeedbackCallback(stop_server_3_times);
|
|
|
+ testStopServerByStopper(udp_server_, udp_client_, udp_client_);
|
|
|
+ EXPECT_EQ(query_message, udp_client_->getReceivedData());
|
|
|
+ } catch (...) {
|
|
|
+ ASSERT_TRUE(false);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ TEST_F(DNSServerTest, stopTCPServerAfterOneQuery) {
|
|
|
+ testStopServerByStopper(tcp_server_, tcp_client_, tcp_client_);
|
|
|
+ EXPECT_EQ(query_message, tcp_client_->getReceivedData());
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ // Test whether tcp server stopped successfully before server start to serve
|
|
|
+ TEST_F(DNSServerTest, stopTCPServerBeforeItStartServing) {
|
|
|
+ tcp_server_->stop();
|
|
|
+ testStopServerByStopper(tcp_server_, tcp_client_, tcp_client_);
|
|
|
+ EXPECT_EQ(std::string(""), tcp_client_->getReceivedData());
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ // Test whether tcp server stopped successfully during message check
|
|
|
+ TEST_F(DNSServerTest, stopTCPServerDuringMessageCheck) {
|
|
|
+ testStopServerByStopper(tcp_server_, tcp_client_, checker_);
|
|
|
+ EXPECT_EQ(std::string(""), tcp_client_->getReceivedData());
|
|
|
+ }
|
|
|
+
|
|
|
+ // Test whether tcp server stopped successfully during query lookup
|
|
|
+ TEST_F(DNSServerTest, stopTCPServerDuringQueryLookup) {
|
|
|
+ testStopServerByStopper(tcp_server_, tcp_client_, lookup_);
|
|
|
+ EXPECT_EQ(std::string(""), tcp_client_->getReceivedData());
|
|
|
+ }
|
|
|
+
|
|
|
+ // Test whether tcp server stopped successfully during composite answer
|
|
|
+ TEST_F(DNSServerTest, stopTCPServerDuringPrepareAnswer) {
|
|
|
+ testStopServerByStopper(tcp_server_, tcp_client_, answer_);
|
|
|
+ EXPECT_EQ(std::string(""), tcp_client_->getReceivedData());
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ // Test whether tcp server stop interface can be invoked several times without
|
|
|
+ // throw any exception
|
|
|
+ TEST_F(DNSServerTest, stopTCPServeMoreThanOnce) {
|
|
|
+ try {
|
|
|
+ boost::function<void()> stop_server_3_times
|
|
|
+ = boost::bind(stopServerManyTimes, tcp_server_, 3);
|
|
|
+ tcp_client_->setGetFeedbackCallback(stop_server_3_times);
|
|
|
+ testStopServerByStopper(tcp_server_, tcp_client_, tcp_client_);
|
|
|
+ EXPECT_EQ(query_message, tcp_client_->getReceivedData());
|
|
|
+ } catch (...) {
|
|
|
+ ASSERT_TRUE(false);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+}
|