// Copyright (C) 2012, 2014 Internet Systems Consortium, Inc. ("ISC") // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice appear in all copies. // // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR // PERFORMANCE OF THIS SOFTWARE. /** @page libdhcpsrv libdhcpsrv - Server DHCP library This library contains code useful for DHCPv4 and DHCPv6 server operations, like Lease Manager that stores leases information, configuration manager that stores configuration etc. The code here is server specific. For generic (useful in server, client, relay and other tools like perfdhcp) code, please see \ref libdhcp. This library contains several crucial elements of the DHCP server operation: - isc::dhcp::LeaseMgr - Lease Manager is a name for database backend that stores leases. - isc::dhcp::CfgMgr - Configuration Manager that holds DHCP specific configuration information (subnets, pools, options, timer values etc.) in easy to use format. - AllocEngine - allocation engine that handles new requestes and allocates new leases. @section leasemgr Lease Manager LeaseMgr provides a common, unified abstract API for all database backends. All backends are derived from the base class isc::dhcp::LeaseMgr. Currently the only available backend is MySQL (see \ref isc::dhcp::MySqlLeaseMgr). @section cfgmgr Configuration Manager Configuration Manager (\ref isc::dhcp::CfgMgr) is a singleton object which holds configuration information necessary for the operation of Kea daemons. A complete collection of information for the daemon is stored in the \ref isc::dhcp::SrvConfig object. Internally, the Configuration Manager holds a list of \ref isc::dhcp::SrvConfig objects, from which one is marked as "current configuration". When the server starts up or is being reconfigured a new \ref isc::dhcp::SrvConfig object, referred to as "staging configuration", is created. The staging configuration is held at the tip of the list of configurations. The object can be accessed by calling the \ref isc::dhcp::CfgMgr::getStagingCfg. This object can be accessed from different stages of the configuration parsing and modified as needed. Modifications of the staging configuration do not affect the current configuration. The staging configuration is unused until the \ref isc::dhcp::CfgMgr::commit function is called. This exception safe method marks the staging object as "current configuration". The const pointer to the current configuration can be accessed by calling a \ref isc::dhcp::CfgMgr::getCurrentCfg. The staging configuration can be discarded at any time before it is committed by calling the \ref isc::dhcp::CfgMgr::rollback. This removes the \ref isc::dhcp::SrvConfig object from the Configuration Manager. When the \ref isc::dhcp::CfgMgr::getStagingCfg is called again a fresh/default \ref isc::dhcp::SrvConfig object is returned. The Configuration Manager stores previous configurations, i.e. configurations which occurred prior to the most current configuration. This is currently unused (except for unit tests) by the deamons, but in the future this mechanism can be used to trigger a rollover of the server configuration to a last good configuration that the administrator prefers. The previous configurations are identified by the value which specifies a distance between the current configuration and the previous configuration. For example: the value of 1 identifies an immediate predecessor of the current configuration, the value of 2 identifies the one that occurred before it etc. @todo Currently, only a subset of configuration information is stored in the \ref isc::dhcp::SrvConfig object. Kea developers are actively working on migrating the other configuration parameters to it. @section hostmgr Host Manager Host Manager implemented by the \ref isc::dhcp::HostMgr is a singleton object which provides means to retrieve resources statically assigned to the DHCP clients, such as IP addresses, prefixes or hostnames. The statically assigned resources are called reservations (or host reservations) and they are represented in the code by the \ref isc::dhcp::Host class. The reservations can be specified in the configuration file or in some other storage (typically in a database). A dedicated object, called host data source, is needed to retrieve the host reservations from the database. This object must implement the \ref isc::dhcp::BaseHostDataSource interface and its implementation is specific to the type of storage holding the reservations. For example, the host data source managing host reservations in the MySQL database is required to establish connection to the MySQL databse and issue specific queries. Once implemented, the \ref isc::dhcp::HostMgr::create method must be updated to create an instance of this datasource. Note, that this instance is created as "alternate host data source" as opposed to the primary data source which returns host reservations specified in the configuration file. The primary data source is implemented internally in the \ref isc::dhcp::HostMgr and uses the configuration data structures held by the \ref isc::dhcp::CfgMgr to retrieve the reservations. In general, the \ref isc::dhcp::HostMgr first searches for the reservations using the primary data source and falls back to the use of alternate data source when nothing has been found. For those methods which are meant to return multiple reservations (e.g. find all reservations for the particular client), the \ref isc::dhcp::HostMgr will use both primary and alternate data source (if present) and concatenate results. For more information about the \ref isc::dhcp::HostMgr please refer to its documentation. @section optionsConfig Options Configuration Information The \ref isc::dhcp::CfgOption object holds a collection of options being sent to the client. Since each subnet comes with a distnict set of options, every \ref isc::dhcp::Subnet object holds its own copy of the \ref isc::dhcp::CfgOption object with specific options. The DHCP server also allows for configuration of "global" options which are shared by all subnets. The rule here is that if a particular option appears in the global options set and the subnet specific options set, the subnet specific option takes precedence. The global options configuration is held in the dedicated instance of the \ref isc::dhcp::CfgOption class. This instance is owned by the \ref isc::dhcp::SrvConfig class. When the new configuration is parsed, the global options are merged into the \ref isc::dhcp::CfgOption instances for all subnets. This is causing some overhead during the reconfiguration of the server but on the other hand it avoids the lookup of options in two places (among subnet specific options and global options) during each packet processing. One of the benefits of keeping a separate set of global options is that there may be cases when the server administrator doesn't specify any subnet configuration and only wants global options to be used. This is the case, when the DHCP server is used for stateless configuration, i.e. client's are not allocated an address or prefix, and only stateless configruation is handed out. @section allocengine Allocation Engine Allocation Engine (\ref isc::dhcp::AllocEngine) is what its name say - an engine that handles allocation of new leases. It takes parameters that the client provided (client-id, DUID, subnet, a hint if the user provided one, etc.) and then attempts to allocate a lease. There is no single best solution to the address assignment problem. Server is expected to pick an address from its available pools is currently not used. There are many possible algorithms that can do that, each with its own advantages and drawbacks. This allocation engine must provide robust operation is radically different scenarios, so there address selection problem was abstracted into separate module, called allocator. Its sole purpose is to pick an address from a pool. Allocation engine will then check if the picked address is free and if it is not, then will ask allocator to pick again. At least 3 allocators will be implemented: - Iterative - it iterates over all resources (addresses or prefixes) in available pools, one by one. The advantages of this approach are: speed (typically it only needs to increase address just one), the guarantee to cover all addresses and predictability. This allocator behaves reasonably good in case of nearing depletion. Even when pools are almost completely allocated, it still will be able to allocate outstanding leases efficiently. Predictability can also be considered a serious flaw in some environments, as prediction of the next address is trivial and can be leveraged by an attacker. Another drawback of this allocator is that it does not attempt to give the same address to returning clients (clients that released or expired their leases and are requesting a new lease will likely to get a different lease). This allocator is not suitable for temporary addresses, which must be randomized. This allocator is implemented in \ref isc::dhcp::AllocEngine::IterativeAllocator. - Hashed - ISC-DHCP uses hash of the client-id or DUID to determine, which address is tried first. If that address is not available, the result is hashed again. That procedure is repeated until available address is found or there are no more addresses left. The benefit of that approach is that it provides a relative lease stability, so returning old clients are likely to get the same address again. The drawbacks are increased computation cost, as each iteration requires use of a hashing function. That is especially difficult when the pools are almost depleted. It also may be difficult to guarantee that the repeated hashing will iterate over all available addresses in all pools. Flawed hash algorithm can go into cycles that iterate over only part of the addresses. It is difficult to detect such issues as only some initial seed (client-id or DUID) values may trigger short cycles. This allocator is currently not implemented. This will be the only allocator allowed for temporary addresses. - Random - Another possible approach to address selection is randomization. This allocator can pick an address randomly from the configured pool. The benefit of this approach is that it is easy to implement and makes attacks based on address prediction more difficult. The drawback of this approach is that returning clients are almost guaranteed to get a different address. Another drawback is that with almost depleted pools it is increasingly difficult to "guess" an address that is free. This allocator is currently not implemented. @subsection allocEngineTypes Different lease types support Allocation Engine has been extended to support different types of leases. Four types are supported: TYPE_V4 (IPv4 addresses), TYPE_NA (normal IPv6 addresses), TYPE_TA (temporary IPv6 addresses) and TYPE_PD (delegated prefixes). Support for TYPE_TA is partial. Some routines are able to handle it, while other are not. The major missing piece is the RandomAllocator, so there is no way to randomly generate an address. This defeats the purpose of using temporary addresses for now. @subsection allocEnginePD Prefix Delegation support in AllocEngine The Allocation Engine supports allocation of the IPv6 addresses and prefixes. For a prefix pool, the iterative allocator "walks over" every available pool. It is similar to how it iterates over address pool, but instead of increasing address by just one, it walks over the whole delegated prefix length in one step. This is implemented in isc::dhcp::AllocEngine::IterativeAllocator::increasePrefix(). Functionally the increaseAddress(addr) call is equivalent to increasePrefix(addr, 128) (increasing by a /128 prefix, i.e. a single address). However, both methods are kept, because increaseAddress() is faster and this is a routine that may be called many hundred thousands times per second. */