// Copyright (C) 2011 Internet Systems Consortium, Inc. ("ISC") // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice appear in all copies. // // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR // PERFORMANCE OF THIS SOFTWARE. #ifndef IFACE_MGR_H #define IFACE_MGR_H #include #include #include #include #include #include #include #include #include namespace isc { namespace dhcp { /// @brief handles network interfaces, transmission and reception /// /// IfaceMgr is an interface manager class that detects available network /// interfaces, configured addresses, link-local addresses, and provides /// API for using sockets. /// class IfaceMgr : public boost::noncopyable { public: /// type that defines list of addresses typedef std::vector AddressCollection; /// maximum MAC address length (Infiniband uses 20 bytes) static const unsigned int MAX_MAC_LEN = 20; /// Holds information about socket. struct SocketInfo { uint16_t sockfd_; /// socket descriptor isc::asiolink::IOAddress addr_; /// bound address uint16_t port_; /// socket port uint16_t family_; /// IPv4 or IPv6 /// @brief SocketInfo constructor. /// /// @param sockfd socket descriptor /// @param addr an address the socket is bound to /// @param port a port the socket is bound to SocketInfo(uint16_t sockfd, const isc::asiolink::IOAddress& addr, uint16_t port) :sockfd_(sockfd), addr_(addr), port_(port), family_(addr.getFamily()) { } }; /// type that holds a list of socket informations typedef std::list SocketCollection; /// @brief represents a single network interface /// /// Iface structure represents network interface with all useful /// information, like name, interface index, MAC address and /// list of assigned addresses class Iface { public: /// @brief Iface constructor. /// /// Creates Iface object that represents network interface. /// /// @param name name of the interface /// @param ifindex interface index (unique integer identifier) Iface(const std::string& name, int ifindex); /// @brief Returns full interface name as "ifname/ifindex" string. /// /// @return string with interface name std::string getFullName() const; /// @brief Returns link-layer address a plain text. /// /// @return MAC address as a plain text (string) std::string getPlainMac() const; /// @brief Sets flag_*_ fields based on bitmask value returned by OS /// /// Note: Implementation of this method is OS-dependent as bits have /// different meaning on each OS. /// /// @param flags bitmask value returned by OS in interface detection void setFlags(uint32_t flags); /// @brief Returns interface index. /// /// @return interface index uint16_t getIndex() const { return ifindex_; } /// @brief Returns interface name. /// /// @return interface name std::string getName() const { return name_; }; /// @brief Returns all interfaces available on an interface. /// /// Care should be taken to not use this collection after Iface object /// ceases to exist. That is easy in most cases as Iface objects are /// created by IfaceMgr that is a singleton an is expected to be /// available at all time. We may revisit this if we ever decide to /// implement dynamic interface detection, but such fancy feature would /// mostly be useful for clients with wifi/vpn/virtual interfaces. /// /// @return collection of addresses const AddressCollection& getAddresses() const { return addrs_; } /// @brief Adds an address to an interface. /// /// This only adds an address to collection, it does not physically /// configure address on actual network interface. /// /// @param addr address to be added void addAddress(const isc::asiolink::IOAddress& addr) { addrs_.push_back(addr); } /// @brief Deletes an address from an interface. /// /// This only deletes address from collection, it does not physically /// remove address configuration from actual network interface. /// /// @param addr address to be removed. /// /// @return true if removal was successful (address was in collection), /// false otherwise bool delAddress(const isc::asiolink::IOAddress& addr); /// @brief Adds socket descriptor to an interface. /// /// @param socket SocketInfo structure that describes socket. void addSocket(const SocketInfo& sock) { sockets_.push_back(sock); } /// @brief Closes socket. /// /// Closes socket and removes corresponding SocketInfo structure /// from an interface. /// /// @param socket descriptor to be closed/removed. /// @return true if there was such socket, false otherwise bool delSocket(uint16_t sockfd); /// socket used to sending data /// TODO: this should be protected SocketCollection sockets_; protected: /// network interface name std::string name_; /// interface index (a value that uniquely indentifies an interface) int ifindex_; /// list of assigned addresses AddressCollection addrs_; public: /// link-layer address uint8_t mac_[MAX_MAC_LEN]; /// length of link-layer address (usually 6) int mac_len_; /// specifies if selected interface is loopback bool flag_loopback_; /// specifies if selected interface is up bool flag_up_; /// flag specifies if selected interface is running /// (e.g. cable plugged in, wifi associated) bool flag_running_; /// flag specifies if selected interface is multicast capable bool flag_multicast_; /// flag specifies if selected interface is broadcast capable bool flag_broadcast_; /// interface flags (this value is as is returned by OS, /// it may mean different things on different OSes) uint32_t flags_; /// hardware type uint16_t hardware_type_; }; // TODO performance improvement: we may change this into // 2 maps (ifindex-indexed and name-indexed) and // also hide it (make it public make tests easier for now) /// type that holds a list of interfaces typedef std::list IfaceCollection; /// IfaceMgr is a singleton class. This method returns reference /// to its sole instance. /// /// @return the only existing instance of interface manager static IfaceMgr& instance(); /// @brief Returns interface with specified interface index /// /// @param ifindex index of searched interface /// /// @return interface with requested index (or NULL if no such /// interface is present) /// Iface* getIface(int ifindex); /// @brief Returns interface with specified interface name /// /// @param ifname name of searched interface /// /// @return interface with requested name (or NULL if no such /// interface is present) /// Iface* getIface(const std::string& ifname); /// @brief Return most suitable socket for transmitting specified IPv6 packet. /// /// This method takes Pkt6 (see overloaded implementation that takes /// Pkt4) and chooses appropriate socket to send it. This method /// may throw BadValue if specified packet does not have outbound /// interface specified, no such interface exists, or specified /// interface does not have any appropriate sockets open. /// /// @param pkt a packet to be transmitted /// /// @return a socket descriptor uint16_t getSocket(const isc::dhcp::Pkt6& pkt); /// @brief Return most suitable socket for transmitting specified IPv6 packet. /// /// This method takes Pkt4 (see overloaded implementation that takes /// Pkt6) and chooses appropriate socket to send it. This method /// may throw BadValue if specified packet does not have outbound /// interface specified, no such interface exists, or specified /// interface does not have any appropriate sockets open. /// /// @param pkt a packet to be transmitted /// /// @return a socket descriptor uint16_t getSocket(const isc::dhcp::Pkt4& pkt); /// debugging method that prints out all available interfaces /// /// @param out specifies stream to print list of interfaces to void printIfaces(std::ostream& out = std::cout); /// @brief Sends an IPv6 packet. /// /// Sends an IPv6 packet. All parameters for actual transmission are specified in /// Pkt6 structure itself. That includes destination address, src/dst port /// and interface over which data will be sent. /// /// @param pkt packet to be sent /// /// @return true if sending was successful bool send(boost::shared_ptr& pkt); /// @brief Sends an IPv4 packet. /// /// Sends an IPv4 packet. All parameters for actual transmission are specified /// in Pkt4 structure itself. That includes destination address, src/dst /// port and interface over which data will be sent. /// /// @param pkt a packet to be sent /// /// @return true if sending was successful bool send(boost::shared_ptr& pkt); /// @brief Tries to receive IPv6 packet over open IPv6 sockets. /// /// Attempts to receive a single IPv6 packet of any of the open IPv6 sockets. /// If reception is successful and all information about its sender /// are obtained, Pkt6 object is created and returned. /// /// TODO Start using select() and add timeout to be able /// to not wait infinitely, but rather do something useful /// (e.g. remove expired leases) /// /// @return Pkt6 object representing received packet (or NULL) boost::shared_ptr receive6(); /// @brief Tries to receive IPv4 packet over open IPv4 sockets. /// /// Attempts to receive a single IPv4 packet of any of the open IPv4 sockets. /// If reception is successful and all information about its sender /// are obtained, Pkt4 object is created and returned. /// /// TODO Start using select() and add timeout to be able /// to not wait infinitely, but rather do something useful /// (e.g. remove expired leases) /// /// @return Pkt4 object representing received packet (or NULL) boost::shared_ptr receive4(); /// Opens UDP/IP socket and binds it to address, interface and port. /// /// Specific type of socket (UDP/IPv4 or UDP/IPv6) depends on passed addr /// family. /// /// @param ifname name of the interface /// @param addr address to be bound. /// @param port UDP port. /// /// Method will throw if socket creation, socket binding or multicast /// join fails. /// /// @return socket descriptor, if socket creation, binding and multicast /// group join were all successful. int openSocket(const std::string& ifname, const isc::asiolink::IOAddress& addr, int port); /// Opens IPv6 sockets on detected interfaces. /// /// Will throw exception if socket creation fails. /// /// @param port specifies port number (usually DHCP6_SERVER_PORT) /// /// @return true if any sockets were open bool openSockets6(uint16_t port = DHCP6_SERVER_PORT); /// @brief Closes all open sockets. /// Is used in destructor, but also from Dhcpv4_srv and Dhcpv6_srv classes. void closeSockets(); /// Opens IPv4 sockets on detected interfaces. /// Will throw exception if socket creation fails. /// /// @param port specifies port number (usually DHCP6_SERVER_PORT) /// /// @return true if any sockets were open bool openSockets4(uint16_t port = DHCP4_SERVER_PORT); /// @brief returns number of detected interfaces /// /// @return number of detected interfaces uint16_t countIfaces() { return ifaces_.size(); } // don't use private, we need derived classes in tests protected: /// @brief Protected constructor. /// /// Protected constructor. This is a singleton class. We don't want /// anyone to create instances of IfaceMgr. Use instance() method instead. IfaceMgr(); virtual ~IfaceMgr(); /// @brief Opens IPv4 socket. /// /// Please do not use this method directly. Use openSocket instead. /// /// This method may throw exception if socket creation fails. /// /// @param iface reference to interface structure. /// @param addr an address the created socket should be bound to /// @param port a port that created socket should be bound to /// /// @return socket descriptor int openSocket4(Iface& iface, const isc::asiolink::IOAddress& addr, int port); /// @brief Opens IPv6 socket. /// /// Please do not use this method directly. Use openSocket instead. /// /// This method may throw exception if socket creation fails. /// /// @param iface reference to interface structure. /// @param addr an address the created socket should be bound to /// @param port a port that created socket should be bound to /// /// @return socket descriptor int openSocket6(Iface& iface, const isc::asiolink::IOAddress& addr, int port); /// @brief Adds an interface to list of known interfaces. /// /// @param iface reference to Iface object. void addInterface(const Iface& iface) { ifaces_.push_back(iface); } /// @brief Detects network interfaces. /// /// This method will eventually detect available interfaces. For now /// it offers stub implementation. First interface name and link-local /// IPv6 address is read from intefaces.txt file. void detectIfaces(); /// @brief Stub implementation of network interface detection. /// /// This implementations reads a single line from interfaces.txt file /// and pretends to detect such interface. First interface name and /// link-local IPv6 address or IPv4 address is read from the /// intefaces.txt file. void stubDetectIfaces(); // TODO: having 2 maps (ifindex->iface and ifname->iface would) // probably be better for performance reasons /// List of available interfaces IfaceCollection ifaces_; /// a pointer to a sole instance of this class (a singleton) static IfaceMgr * instance_; // TODO: Also keep this interface on Iface once interface detection // is implemented. We may need it e.g. to close all sockets on // specific interface //int recvsock_; // TODO: should be fd_set eventually, but we have only //int sendsock_; // 2 sockets for now. Will do for until next release // we can't use the same socket, as receiving socket // is bound to multicast address. And we all know what happens // to people who try to use multicast as source address. /// length of the control_buf_ array int control_buf_len_; /// control-buffer, used in transmission and reception boost::scoped_array control_buf_; private: /// creates a single instance of this class (a singleton implementation) static void instanceCreate(); /// @brief Joins IPv6 multicast group on a socket. /// /// Socket must be created and bound to an address. Note that this /// address is different than the multicast address. For example DHCPv6 /// server should bind its socket to link-local address (fe80::1234...) /// and later join ff02::1:2 multicast group. /// /// @param sock socket fd (socket must be bound) /// @param ifname interface name (for link-scoped multicast groups) /// @param mcast multicast address to join (e.g. "ff02::1:2") /// /// @return true if multicast join was successful /// bool joinMulticast(int sock, const std::string& ifname, const std::string& mcast); }; }; // namespace isc::dhcp }; // namespace isc #endif