contribute.dox 7.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156
  1. // Copyright (C) 2013 Internet Systems Consortium, Inc. ("ISC")
  2. //
  3. // Permission to use, copy, modify, and/or distribute this software for any
  4. // purpose with or without fee is hereby granted, provided that the above
  5. // copyright notice and this permission notice appear in all copies.
  6. //
  7. // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
  8. // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
  9. // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
  10. // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
  11. // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
  12. // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
  13. // PERFORMANCE OF THIS SOFTWARE.
  14. /**
  15. @page contributorGuide BIND10 Contributor's Guide
  16. So you found a bug in BIND10 or plan to develop an extension and want to
  17. send a patch? Great! This page will explain how to contribute your
  18. changes and not get disappointed in the process.
  19. @section contributorGuideWritePatch Writing a patch
  20. Before you start working on a patch or a new feature, it is a good idea
  21. to discuss it first with BIND10 developers. You can post your questions
  22. to the \c bind10-dev mailing list
  23. (https://lists.isc.org/mailman/listinfo/bind10-dev) for general BIND10
  24. stuff, or to the \c bind10-dhcp mailing list
  25. (https://lists.isc.org/mailman/listinfo/bind10-dhcp) for DHCP specific
  26. topics. If you prefer to get faster feedback, most BIND10 developers
  27. hang out in the \c bind10 jabber room
  28. (xmpp:bind10@conference.jabber.isc.org). Those involved in DHCP also use
  29. the \c dhcp chatroom (xmpp:dhcp@conference.jabber.isc.org). Feel free to
  30. join these rooms and talk to us. It is possible that someone else is
  31. working on your specific issue or perhaps the solution you plan to
  32. implement is not the best one. Often having a 10 minute talk could save
  33. many hours of engineering work.
  34. First step would be to get the source code from our Git repository. The
  35. procedure is very easy and is explained here:
  36. http://bind10.isc.org/wiki/GitGuidelines. While it is possible to
  37. provide a patch against the latest stable release, it makes the review
  38. process much easier if it is for latest code from the Git \c master
  39. branch.
  40. Ok, so you have written a patch? Great! Before you submit it, make sure
  41. that your code compiles. This may seem obvious, but there's more to
  42. it. You have surely checked that it compiles on your system, but BIND10
  43. is portable software. Besides Linux, it is compiled and used on
  44. relatively uncommon systems like OpenBSD and Solaris 11. Will your code
  45. compile and work there? What about endianess? It is likely that you used
  46. a regular x86 architecture machine to write your patch, but the software
  47. is expected to run on many other architectures.
  48. Does your patch conform to BIND10
  49. <http://bind10.isc.org/wiki/CodingGuidelines>? You still can submit a
  50. patch that does not adhere to it, but that will decrease its chances of
  51. being accepted. If the deviations are minor, the BIND10 engineer who
  52. does the review will likely fix the issues. However, if there are lots
  53. of issues, the reviewer may simply reject the patch and ask you to fix
  54. it before re-submitting.
  55. @section contributorGuideUnittests Running unit-tests
  56. One of the ground rules in BIND10 development is that every piece of
  57. code has to be tested. We now have an extensive set of unit-tests for
  58. almost every line of code. Even if you are fixing something small,
  59. like a single line fix, it is encouraged to write unit-tests for that
  60. change. That is even more true for new code. If you write a new
  61. function, method or a class, you definitely should write unit-tests
  62. for it.
  63. BIND10 uses the Google C++ Testing Framework (also called googletest or
  64. gtest) as a base for our C++ unit-tests. See
  65. http://code.google.com/p/googletest/ for details. For Python unit-tests,
  66. we use the its \c unittest library which is included in Python. You must
  67. have \c gtest installed or at least extracted in a directory before
  68. compiling BIND10 unit-tests. To enable unit-tests in BIND10, use:
  69. @code
  70. ./configure --with-gtest=/path/to/your/gtest/dir
  71. @endcode
  72. or
  73. @code
  74. ./configure --with-gtest-source=/path/to/your/gtest/dir
  75. @endcode
  76. There are other useful switches which can be passed to configure. It is always a good
  77. idea to use \c --enable-logger-checks, which does sanity checks on logger
  78. parameters. If you happen to modify anything in the documentation, use
  79. \c --enable-generate-docs. If you are modifying DHCP code, you are likely
  80. to be interested in enabling the MySQL backend for DHCP. Note that if the backend
  81. is not enabled, MySQL specific unit-tests are skipped. From that
  82. perspective, it is useful to use \c --with-dhcp-mysql. For a
  83. complete list of all switches, use:
  84. @code
  85. ./configure --help
  86. @endcode
  87. Depending on how you compiled or installed (e.g. from sources or using
  88. some package management system) one of those two switches will find
  89. gtest. After that you make run unit-tests:
  90. @code
  91. make check
  92. @endcode
  93. If you happen to add new files or modified Makefiles, it is also a
  94. good idea to check if you haven't broken distribution process:
  95. @code
  96. make distcheck
  97. @endcode
  98. @section contributorGuideReview Going through a review
  99. Once all those are checked and working, feel free to create a ticket
  100. for your patch (http://bind10.isc.org) or attach your patch to the
  101. existing ticket if there is one. You may drop a note to bind10 or dhcp
  102. chatroom saying that you have submitted a patch. Alternatively, you
  103. may send a note to bind10-dev or bind10-dhcp lists.
  104. Here's the tricky part. One of BIND10 developers will review your
  105. patch, but it may not happen immediately. Unfortunately, developers
  106. are usually working under tight schedule, so any extra unplanned
  107. review work sometimes make take a while. Having said that, we value
  108. external contributions very much and will do whatever we can to
  109. review patches in a timely manner. Don't get discouraged if your
  110. patch is not accepted after first review. To keep the code quality
  111. high, we use the same review processes for internal code and for
  112. external patches. It may take several cycles of review/updated patch
  113. submissions before the code is finally accepted.
  114. Once the process is almost completed, the developer will likely ask
  115. you how you would like to be credited. The typical answers are by
  116. first,last name, by nickname, by company or anonymously. Typically we
  117. will add a note to ChangeLog. If the contributted feature is big or
  118. critical for whatever reason, it may be also mentioned in release
  119. notes.
  120. @section contributorGuideExtra Extra steps
  121. If you are interested in even more in-depth testing, you are welcome
  122. to visit BIND10 build farm: http://git.bind10.isc.org/~tester/builder/builder-new.html
  123. This is a life result page with all tests being run on various systems.
  124. Besides basic unit-tests, we also run them with valgrind (memory debugger),
  125. with cppcheck and scan-build (static code analyzers), Lettuce system tests
  126. and more. Although it is not possible for non ISC employees to run tests
  127. on that farm, it is possible that your contributed patch will end up there
  128. sooner or later.
  129. */