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- // Copyright (C) 2012 Internet Systems Consortium, Inc. ("ISC")
- //
- // Permission to use, copy, modify, and/or distribute this software for any
- // purpose with or without fee is hereby granted, provided that the above
- // copyright notice and this permission notice appear in all copies.
- //
- // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
- // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
- // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
- // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- #ifndef MEM_ZONE_WRITER_H
- #define MEM_ZONE_WRITER_H
- #include "load_action.h"
- namespace isc {
- namespace datasrc {
- namespace memory {
- /// \brief Does an update to a zone.
- ///
- /// This abstract base class represents the work of a reload of a zone.
- /// The work is divided into three stages -- load(), install() and cleanup().
- /// They should be called in this order for the effect to take place.
- ///
- /// We divide them so the update of zone data can be done asynchronously,
- /// in a different thread. The install() operation is the only one that needs
- /// to be done in a critical section.
- ///
- /// Each derived class implementation must provide the strong exception
- /// guarantee for each public method. That is, when any of the methods
- /// throws, the entire state should stay the same as before the call
- /// (how to achieve that may be implementation dependant).
- class ZoneWriter {
- public:
- /// \brief Virtual destructor.
- virtual ~ZoneWriter() {};
- /// \brief Get the zone data into memory.
- ///
- /// This is the part that does the time-consuming loading into the memory.
- /// This can be run in a separate thread, for example. It has no effect on
- /// the data actually served, it only prepares them for future use.
- ///
- /// This is the first method you should call on the object. Never call it
- /// multiple times.
- ///
- /// \note As this contains reading of files or other data sources, or with
- /// some other source of the data to load, it may throw quite anything.
- /// If it throws, do not call any other methods on the object and
- /// discard it.
- /// \note After successful load(), you have to call cleanup() some time
- /// later.
- /// \throw isc::InvalidOperation if called second time.
- virtual void load() = 0;
- /// \brief Put the changes to effect.
- ///
- /// This replaces the old version of zone with the one previously prepared
- /// by load(). It takes ownership of the old zone data, if any.
- ///
- /// You may call it only after successful load() and at most once.
- ///
- /// The operation is expected to be fast and is meant to be used inside
- /// a critical section.
- ///
- /// This may throw in rare cases, depending on the concrete implementation.
- /// If it throws, you still need to call cleanup().
- ///
- /// \throw isc::InvalidOperation if called without previous load() or for
- /// the second time or cleanup() was called already.
- virtual void install() = 0;
- /// \brief Clean up resources.
- ///
- /// This releases all resources held by owned zone data. That means the
- /// one loaded by load() in case install() was not called or was not
- /// successful, or the one replaced in install().
- ///
- /// Generally, this should never throw.
- virtual void cleanup() = 0;
- };
- }
- }
- }
- #endif
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