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- // Copyright (C) 2010 Internet Systems Consortium, Inc. ("ISC")
- //
- // Permission to use, copy, modify, and/or distribute this software for any
- // purpose with or without fee is hereby granted, provided that the above
- // copyright notice and this permission notice appear in all copies.
- //
- // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
- // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
- // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
- // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- #ifndef __TCPDNS_H
- #define __TCPDNS_H 1
- #include <config.h>
- #include <asio.hpp>
- #include <boost/shared_array.hpp>
- #include <boost/shared_ptr.hpp>
- #include <dns/buffer.h>
- #include <dns/message.h>
- #include <asiolink/asiolink.h>
- #include <asiolink/internal/coroutine.h>
- // This file contains TCP-specific implementations of generic classes
- // defined in asiolink.h. It is *not* intended to be part of the public
- // API.
- namespace asiolink {
- /// \brief The \c TCPEndpoint class is a concrete derived class of
- /// \c IOEndpoint that represents an endpoint of a TCP connection.
- ///
- /// In the current implementation, an object of this class is always
- /// instantiated within the wrapper routines. Applications are expected to
- /// get access to the object via the abstract base class, \c IOEndpoint.
- /// This design may be changed when we generalize the wrapper interface.
- ///
- /// Note: this implementation is optimized for the case where this object
- /// is created from an ASIO endpoint object in a receiving code path
- /// by avoiding to make a copy of the base endpoint. For TCP it may not be
- /// a big deal, but when we receive UDP packets at a high rate, the copy
- /// overhead might be significant.
- class TCPEndpoint : public IOEndpoint {
- public:
- ///
- /// \name Constructors and Destructor
- ///
- //@{
- /// \brief Constructor from a pair of address and port.
- ///
- /// \param address The IP address of the endpoint.
- /// \param port The TCP port number of the endpoint.
- TCPEndpoint(const IOAddress& address, const unsigned short port) :
- asio_endpoint_placeholder_(
- new asio::ip::tcp::endpoint(
- asio::ip::address::from_string(address.toText()), port)),
- asio_endpoint_(*asio_endpoint_placeholder_)
- {}
- /// \brief Constructor from an ASIO TCP endpoint.
- ///
- /// This constructor is designed to be an efficient wrapper for the
- /// corresponding ASIO class, \c tcp::endpoint.
- ///
- /// \param asio_endpoint The ASIO representation of the TCP endpoint.
- TCPEndpoint(const asio::ip::tcp::endpoint& asio_endpoint) :
- asio_endpoint_placeholder_(NULL), asio_endpoint_(asio_endpoint)
- {}
- /// \brief The destructor.
- ~TCPEndpoint() { delete asio_endpoint_placeholder_; }
- //@}
- IOAddress getAddress() const {
- return (asio_endpoint_.address());
- }
- uint16_t getPort() const {
- return (asio_endpoint_.port());
- }
- short getProtocol() const {
- return (asio_endpoint_.protocol().protocol());
- }
- short getFamily() const {
- return (asio_endpoint_.protocol().family());
- }
- // This is not part of the exosed IOEndpoint API but allows
- // direct access to the ASIO implementation of the endpoint
- const asio::ip::tcp::endpoint& getASIOEndpoint() const {
- return (asio_endpoint_);
- }
- private:
- const asio::ip::tcp::endpoint* asio_endpoint_placeholder_;
- const asio::ip::tcp::endpoint& asio_endpoint_;
- };
- /// \brief The \c TCPSocket class is a concrete derived class of
- /// \c IOSocket that represents a TCP socket.
- ///
- /// In the current implementation, an object of this class is always
- /// instantiated within the wrapper routines. Applications are expected to
- /// get access to the object via the abstract base class, \c IOSocket.
- /// This design may be changed when we generalize the wrapper interface.
- class TCPSocket : public IOSocket {
- private:
- TCPSocket(const TCPSocket& source);
- TCPSocket& operator=(const TCPSocket& source);
- public:
- /// \brief Constructor from an ASIO TCP socket.
- ///
- /// \param socket The ASIO representation of the TCP socket.
- TCPSocket(asio::ip::tcp::socket& socket) : socket_(socket) {}
- int getNative() const { return (socket_.native()); }
- int getProtocol() const { return (IPPROTO_TCP); }
- private:
- asio::ip::tcp::socket& socket_;
- };
- /// \brief A TCP-specific \c DNSServer object.
- ///
- /// This class inherits from both \c DNSServer and from \c coroutine,
- /// defined in coroutine.h.
- class TCPServer : public virtual DNSServer, public virtual coroutine {
- public:
- explicit TCPServer(asio::io_service& io_service,
- const asio::ip::address& addr, const uint16_t port,
- const SimpleCallback* checkin = NULL,
- const DNSLookup* lookup = NULL,
- const DNSAnswer* answer = NULL);
- void operator()(asio::error_code ec = asio::error_code(),
- size_t length = 0);
- void asyncLookup();
- void resume(const bool done);
- bool hasAnswer() { return (done_); }
- int value() { return (get_value()); }
- DNSServer* clone() {
- TCPServer* s = new TCPServer(*this);
- return (s);
- }
- private:
- enum { MAX_LENGTH = 65535 };
- static const size_t TCP_MESSAGE_LENGTHSIZE = 2;
- // The ASIO service object
- asio::io_service& io_;
- // Class member variables which are dynamic, and changes to which
- // need to accessible from both sides of a coroutine fork or from
- // outside of the coroutine (i.e., from an asynchronous I/O call),
- // should be declared here as pointers and allocated in the
- // constructor or in the coroutine. This allows state information
- // to persist when an individual copy of the coroutine falls out
- // scope while waiting for an event, *so long as* there is another
- // object that is referencing the same data. As a side-benefit, using
- // pointers also reduces copy overhead for coroutine objects.
- //
- // Note: Currently these objects are allocated by "new" in the
- // constructor, or in the function operator while processing a query.
- // Repeated allocations from the heap for every incoming query is
- // clearly a performance issue; this must be optimized in the future.
- // The plan is to have a structure pre-allocate several "server state"
- // objects which can be pulled off a free list and placed on an in-use
- // list whenever a query comes in. This will serve the dual purpose
- // of improving performance and guaranteeing that state information
- // will *not* be destroyed when any one instance of the coroutine
- // falls out of scope while waiting for an event.
- //
- // An ASIO acceptor object to handle new connections. Created in
- // the constructor.
- boost::shared_ptr<asio::ip::tcp::acceptor> acceptor_;
- // Socket used to for listen for queries. Created in the
- // constructor and stored in a shared_ptr because socket objects
- // are not copyable.
- boost::shared_ptr<asio::ip::tcp::socket> socket_;
- // The buffer into which the response is written
- boost::shared_ptr<isc::dns::OutputBuffer> respbuf_;
- // \c IOMessage and \c Message objects to be passed to the
- // DNS lookup and answer providers
- boost::shared_ptr<asiolink::IOMessage> io_message_;
- isc::dns::MessagePtr query_message_;
- isc::dns::MessagePtr answer_message_;
- // The buffer into which the query packet is written
- boost::shared_array<char>data_;
- // State information that is entirely internal to a given instance
- // of the coroutine can be declared here.
- size_t bytes_;
- bool done_;
- // Callback functions provided by the caller
- const SimpleCallback* checkin_callback_;
- const DNSLookup* lookup_callback_;
- const DNSAnswer* answer_callback_;
- boost::shared_ptr<IOEndpoint> peer_;
- boost::shared_ptr<IOSocket> iosock_;
- };
- }
- #endif // __TCPDNS_H
- // Local Variables:
- // mode: c++
- // End:
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