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- // Copyright (C) 2010 Internet Systems Consortium, Inc. ("ISC")
- //
- // Permission to use, copy, modify, and/or distribute this software for any
- // purpose with or without fee is hereby granted, provided that the above
- // copyright notice and this permission notice appear in all copies.
- //
- // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
- // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
- // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
- // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- #ifndef __ASIOLINK_H
- #define __ASIOLINK_H 1
- // IMPORTANT NOTE: only very few ASIO headers files can be included in
- // this file. In particular, asio.hpp should never be included here.
- // See the description of the namespace below.
- #include <unistd.h> // for some network system calls
- #include <asio/ip/address.hpp>
- #include <boost/shared_ptr.hpp>
- #include <boost/function.hpp>
- #include <functional>
- #include <string>
- #include <vector>
- #include <utility>
- #include <dns/buffer.h>
- #include <dns/message.h>
- #include <dns/question.h>
- #include <exceptions/exceptions.h>
- #include <asiolink/ioaddress.h>
- #include <asiolink/ioendpoint.h>
- #include <asiolink/iomessage.h>
- #include <asiolink/iosocket.h>
- namespace asio {
- // forward declaration for IOService::get_io_service() below
- class io_service;
- }
- /// \namespace asiolink
- /// \brief A wrapper interface for the ASIO library.
- ///
- /// The \c asiolink namespace is used to define a set of wrapper interfaces
- /// for the ASIO library.
- ///
- /// BIND 10 uses the non-Boost version of ASIO because it's header-only,
- /// i.e., does not require a separate library object to be linked, and thus
- /// lowers the bar for introduction.
- ///
- /// But the advantage comes with its own costs: since the header-only version
- /// includes more definitions in public header files, it tends to trigger
- /// more compiler warnings for our own sources, and, depending on the
- /// compiler options, may make the build fail.
- ///
- /// We also found it may be tricky to use ASIO and standard C++ libraries
- /// in a single translation unit, i.e., a .cc file: depending on the order
- /// of including header files, ASIO may or may not work on some platforms.
- ///
- /// This wrapper interface is intended to centralize these
- /// problematic issues in a single sub module. Other BIND 10 modules should
- /// simply include \c asiolink.h and use the wrapper API instead of
- /// including ASIO header files and using ASIO-specific classes directly.
- ///
- /// This wrapper may be used for other IO libraries if and when we want to
- /// switch, but generality for that purpose is not the primary goal of
- /// this module. The resulting interfaces are thus straightforward mapping
- /// to the ASIO counterparts.
- ///
- /// Notes to developers:
- /// Currently the wrapper interface is fairly specific to use by a
- /// DNS server, i.e., b10-auth or b10-resolver. But the plan is to
- /// generalize it and have other modules use it as well.
- ///
- /// One obvious drawback of this approach is performance overhead
- /// due to the additional layer. We should eventually evaluate the cost
- /// of the wrapper abstraction in benchmark tests. Another drawback is
- /// that the wrapper interfaces don't provide all features of ASIO
- /// (at least for the moment). We should also re-evaluate the
- /// maintenance overhead of providing necessary wrappers as we develop
- /// more.
- ///
- /// On the other hand, we may be able to exploit the wrapper approach to
- /// simplify the interfaces (by limiting the usage) and unify performance
- /// optimization points.
- ///
- /// As for optimization, we may want to provide a custom allocator for
- /// the placeholder of callback handlers:
- /// http://think-async.com/Asio/asio-1.3.1/doc/asio/reference/asio_handler_allocate.html
- namespace asiolink {
- class DNSServiceImpl;
- struct IOServiceImpl;
- struct IntervalTimerImpl;
- /// \brief An exception that is thrown if an error occurs within the IO
- /// module. This is mainly intended to be a wrapper exception class for
- /// ASIO specific exceptions.
- class IOError : public isc::Exception {
- public:
- IOError(const char* file, size_t line, const char* what) :
- isc::Exception(file, line, what) {}
- };
- /// \brief Forward declarations for classes used below
- class SimpleCallback;
- class DNSLookup;
- class DNSAnswer;
- /// \brief The \c IOService class is a wrapper for the ASIO \c io_service
- /// class.
- ///
- class IOService {
- ///
- /// \name Constructors and Destructor
- ///
- /// Note: The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non-copyable.
- //@{
- private:
- IOService(const IOService& source);
- IOService& operator=(const IOService& source);
- public:
- /// \brief The constructor
- IOService();
- /// \brief The destructor.
- ~IOService();
- //@}
- /// \brief Start the underlying event loop.
- ///
- /// This method does not return control to the caller until
- /// the \c stop() method is called via some handler.
- void run();
- /// \brief Run the underlying event loop for a single event.
- ///
- /// This method return control to the caller as soon as the
- /// first handler has completed. (If no handlers are ready when
- /// it is run, it will block until one is.)
- void run_one();
- /// \brief Stop the underlying event loop.
- ///
- /// This will return the control to the caller of the \c run() method.
- void stop();
- /// \brief Return the native \c io_service object used in this wrapper.
- ///
- /// This is a short term work around to support other BIND 10 modules
- /// that share the same \c io_service with the authoritative server.
- /// It will eventually be removed once the wrapper interface is
- /// generalized.
- asio::io_service& get_io_service();
- private:
- IOServiceImpl* io_impl_;
- };
- ///
- /// DNSService is the service that handles DNS queries and answers with
- /// a given IOService. This class is mainly intended to hold all the
- /// logic that is shared between the authoritative and the recursive
- /// server implementations. As such, it handles asio, including config
- /// updates (through the 'Checkinprovider'), and listening sockets.
- ///
- class DNSService {
- ///
- /// \name Constructors and Destructor
- ///
- /// Note: The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non-copyable.
- //@{
- private:
- DNSService(const DNSService& source);
- DNSService& operator=(const DNSService& source);
- public:
- /// \brief The constructor with a specific IP address and port on which
- /// the services listen on.
- ///
- /// \param io_service The IOService to work with
- /// \param port the port to listen on
- /// \param address the IP address to listen on
- /// \param checkin Provider for cc-channel events (see \c SimpleCallback)
- /// \param lookup The lookup provider (see \c DNSLookup)
- /// \param answer The answer provider (see \c DNSAnswer)
- DNSService(IOService& io_service, const char& port,
- const char& address, SimpleCallback* checkin,
- DNSLookup* lookup, DNSAnswer* answer);
- /// \brief The constructor with a specific port on which the services
- /// listen on.
- ///
- /// It effectively listens on "any" IPv4 and/or IPv6 addresses.
- /// IPv4/IPv6 services will be available if and only if \c use_ipv4
- /// or \c use_ipv6 is \c true, respectively.
- ///
- /// \param io_service The IOService to work with
- /// \param port the port to listen on
- /// \param ipv4 If true, listen on ipv4 'any'
- /// \param ipv6 If true, listen on ipv6 'any'
- /// \param checkin Provider for cc-channel events (see \c SimpleCallback)
- /// \param lookup The lookup provider (see \c DNSLookup)
- /// \param answer The answer provider (see \c DNSAnswer)
- DNSService(IOService& io_service, const char& port,
- const bool use_ipv4, const bool use_ipv6,
- SimpleCallback* checkin, DNSLookup* lookup,
- DNSAnswer* answer);
- /// \brief The constructor without any servers.
- ///
- /// Use addServer() to add some servers.
- DNSService(IOService& io_service, SimpleCallback* checkin,
- DNSLookup* lookup, DNSAnswer* answer);
- /// \brief The destructor.
- ~DNSService();
- //@}
- /// \brief Add another server to the service
- void addServer(uint16_t port, const std::string &address);
- void addServer(const char &port, const std::string &address);
- /// \brief Remove all servers from the service
- void clearServers();
- /// \brief Return the native \c io_service object used in this wrapper.
- ///
- /// This is a short term work around to support other BIND 10 modules
- /// that share the same \c io_service with the authoritative server.
- /// It will eventually be removed once the wrapper interface is
- /// generalized.
- asio::io_service& get_io_service() { return io_service_.get_io_service(); }
- private:
- DNSServiceImpl* impl_;
- IOService& io_service_;
- };
- /// \brief The \c DNSServer class is a wrapper (and base class) for
- /// classes which provide DNS server functionality.
- ///
- /// The classes derived from this one, \c TCPServer and \c UDPServer,
- /// act as the interface layer between clients sending queries, and
- /// functions defined elsewhere that provide answers to those queries.
- /// Those functions are described in more detail below under
- /// \c SimpleCallback, \c DNSLookup, and \c DNSAnswer.
- ///
- /// Notes to developers:
- /// When constructed, this class (and its derived classes) will have its
- /// "self_" member set to point to "this". Objects of this class (as
- /// instantiated through a base class) are sometimes passed by
- /// reference (as this superclass); calls to methods in the base
- /// class are then rerouted via this pointer to methods in the derived
- /// class. This allows code from outside asiolink, with no specific
- /// knowledge of \c TCPServer or \c UDPServer, to access their methods.
- ///
- /// This class is both assignable and copy-constructable. Its subclasses
- /// use the "stackless coroutine" pattern, meaning that it will copy itself
- /// when "forking", and that instances will be posted as ASIO handler
- /// objects, which are always copied.
- ///
- /// Because these objects are frequently copied, it is recommended
- /// that derived classes be kept small to reduce copy overhead.
- class DNSServer {
- protected:
- ///
- /// \name Constructors and destructors
- ///
- /// This is intentionally defined as \c protected, as this base class
- /// should never be instantiated except as part of a derived class.
- //@{
- DNSServer() : self_(this) {}
- public:
- /// \brief The destructor
- virtual ~DNSServer() {}
- //@}
- ///
- /// \name Class methods
- ///
- /// These methods all make their calls indirectly via the "self_"
- /// pointer, ensuring that the functions ultimately invoked will be
- /// the ones in the derived class. This makes it possible to pass
- /// instances of derived classes as references to this base class
- /// without losing access to derived class data.
- ///
- //@{
- /// \brief The funtion operator
- virtual void operator()(asio::error_code ec = asio::error_code(),
- size_t length = 0)
- {
- (*self_)(ec, length);
- }
- /// \brief Resume processing of the server coroutine after an
- /// asynchronous call (e.g., to the DNS Lookup provider) has completed.
- ///
- /// \param done If true, this signals the system there is an answer
- /// to return.
- virtual void resume(const bool done) { self_->resume(done); }
- /// \brief Indicate whether the server is able to send an answer
- /// to a query.
- ///
- /// This is presently used only for testing purposes.
- virtual bool hasAnswer() { return (self_->hasAnswer()); }
- /// \brief Returns the current value of the 'coroutine' object
- ///
- /// This is a temporary method, intended to be used for debugging
- /// purposes during development and removed later. It allows
- /// callers from outside the coroutine object to retrieve information
- /// about its current state.
- ///
- /// \return The value of the 'coroutine' object
- virtual int value() { return (self_->value()); }
- /// \brief Returns a pointer to a clone of this DNSServer object.
- ///
- /// When a \c DNSServer object is copied or assigned, the result will
- /// normally be another \c DNSServer object containing a copy
- /// of the original "self_" pointer. Calling clone() guarantees
- /// that the underlying object is also correctly copied.
- ///
- /// \return A deep copy of this DNSServer object
- virtual DNSServer* clone() { return (self_->clone()); }
- //@}
- protected:
- /// \brief Lookup handler object.
- ///
- /// This is a protected class; it can only be instantiated
- /// from within a derived class of \c DNSServer.
- ///
- /// A server object that has received a query creates an instance
- /// of this class and scheudles it on the ASIO service queue
- /// using asio::io_service::post(). When the handler executes, it
- /// calls the asyncLookup() method in the server object to start a
- /// DNS lookup. When the lookup is complete, the server object is
- /// scheduled to resume, again using io_service::post().
- ///
- /// Note that the calling object is copied into the handler object,
- /// not referenced. This is because, once the calling object yields
- /// control to the handler, it falls out of scope and may disappear
- template <typename T>
- class AsyncLookup {
- public:
- AsyncLookup(T& caller) : caller_(caller) {}
- void operator()() { caller_.asyncLookup(); }
- private:
- T caller_;
- };
- /// \brief Carries out a DNS lookup.
- ///
- /// This function calls the \c DNSLookup object specified by the
- /// DNS server when the \c IOService was created, passing along
- /// the details of the query and a pointer back to the current
- /// server object. It is called asynchronously via the AsyncLookup
- /// handler class.
- virtual void asyncLookup() { self_->asyncLookup(); }
- private:
- DNSServer* self_;
- };
- /// \brief The \c DNSLookup class is an abstract base class for a DNS
- /// Lookup provider function.
- ///
- /// Specific derived class implementations are hidden within the
- /// implementation. Instances of the derived classes can be called
- /// as functions via the operator() interface. Pointers to these
- /// instances can then be provided to the \c IOService class
- /// via its constructor.
- ///
- /// A DNS Lookup provider function obtains the data needed to answer
- /// a DNS query (e.g., from authoritative data source, cache, or upstream
- /// query). After it has run, the OutputBuffer object passed to it
- /// should contain the answer to the query, in an internal representation.
- class DNSLookup {
- ///
- /// \name Constructors and Destructor
- ///
- /// Note: The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non-copyable.
- //@{
- private:
- DNSLookup(const DNSLookup& source);
- DNSLookup& operator=(const DNSLookup& source);
- protected:
- /// \brief The default constructor.
- ///
- /// This is intentionally defined as \c protected as this base class
- /// should never be instantiated (except as part of a derived class).
- DNSLookup() : self_(this) {}
- public:
- /// \brief The destructor
- virtual ~DNSLookup() {}
- //@}
- /// \brief The function operator
- ///
- /// This makes its call indirectly via the "self" pointer, ensuring
- /// that the function ultimately invoked will be the one in the derived
- /// class.
- ///
- /// \param io_message The event message to handle
- /// \param message The DNS MessagePtr that needs handling
- /// \param buffer The final answer is put here
- /// \param DNSServer DNSServer object to use
- virtual void operator()(const IOMessage& io_message,
- isc::dns::MessagePtr message,
- isc::dns::MessagePtr answer_message,
- isc::dns::OutputBufferPtr buffer,
- DNSServer* server) const
- {
- (*self_)(io_message, message, answer_message, buffer, server);
- }
- private:
- DNSLookup* self_;
- };
- /// \brief The \c DNSAnswer class is an abstract base class for a DNS
- /// Answer provider function.
- ///
- /// Specific derived class implementations are hidden within the
- /// implementation. Instances of the derived classes can be called
- /// as functions via the operator() interface. Pointers to these
- /// instances can then be provided to the \c IOService class
- /// via its constructor.
- ///
- /// A DNS Answer provider function takes answer data that has been obtained
- /// from a DNS Lookup provider functon and readies it to be sent to the
- /// client. After it has run, the OutputBuffer object passed to it should
- /// contain the answer to the query rendered into wire format.
- class DNSAnswer {
- ///
- /// \name Constructors and Destructor
- ///
- /// Note: The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non-copyable.
- //@{
- private:
- DNSAnswer(const DNSAnswer& source);
- DNSAnswer& operator=(const DNSAnswer& source);
- protected:
- /// \brief The default constructor.
- ///
- /// This is intentionally defined as \c protected as this base class
- /// should never be instantiated (except as part of a derived class).
- DNSAnswer() {}
- public:
- /// \brief The destructor
- virtual ~DNSAnswer() {}
- //@}
- /// \brief The function operator
- ///
- /// This makes its call indirectly via the "self" pointer, ensuring
- /// that the function ultimately invoked will be the one in the derived
- /// class.
- ///
- /// \param io_message The event message to handle
- /// \param message The DNS MessagePtr that needs handling
- /// \param buffer The result is put here
- virtual void operator()(const IOMessage& io_message,
- isc::dns::MessagePtr message,
- isc::dns::MessagePtr answer_message,
- isc::dns::OutputBufferPtr buffer) const = 0;
- };
- /// \brief The \c SimpleCallback class is an abstract base class for a
- /// simple callback function with the signature:
- ///
- /// void simpleCallback(const IOMessage& io_message) const;
- ///
- /// Specific derived class implementations are hidden within the
- /// implementation. Instances of the derived classes can be called
- /// as functions via the operator() interface. Pointers to these
- /// instances can then be provided to the \c IOService class
- /// via its constructor.
- ///
- /// The \c SimpleCallback is expected to be used for basic, generic
- /// tasks such as checking for configuration changes. It may also be
- /// used for testing purposes.
- class SimpleCallback {
- ///
- /// \name Constructors and Destructor
- ///
- /// Note: The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non-copyable.
- //@{
- private:
- SimpleCallback(const SimpleCallback& source);
- SimpleCallback& operator=(const SimpleCallback& source);
- protected:
- /// \brief The default constructor.
- ///
- /// This is intentionally defined as \c protected as this base class
- /// should never be instantiated (except as part of a derived class).
- SimpleCallback() : self_(this) {}
- public:
- /// \brief The destructor
- virtual ~SimpleCallback() {}
- /// \brief The function operator
- //@}
- ///
- /// This makes its call indirectly via the "self" pointer, ensuring
- /// that the function ultimately invoked will be the one in the derived
- /// class.
- ///
- /// \param io_message The event message to handle
- virtual void operator()(const IOMessage& io_message) const {
- (*self_)(io_message);
- }
- private:
- SimpleCallback* self_;
- };
- /// \brief The \c RecursiveQuery class provides a layer of abstraction around
- /// the ASIO code that carries out an upstream query.
- ///
- /// This design is very preliminary; currently it is only capable of
- /// handling simple forward requests to a single resolver.
- class RecursiveQuery {
- ///
- /// \name Constructors
- ///
- //@{
- public:
- /// \brief Constructor for use when acting as a forwarder
- ///
- /// This is currently the only way to construct \c RecursiveQuery
- /// object. The addresses of the forward nameservers is specified,
- /// and every upstream query will be sent to one random address.
- /// \param dns_service The DNS Service to perform the recursive
- /// query on.
- /// \param upstream Addresses and ports of the upstream servers
- /// to forward queries to.
- /// \param upstream_root Addresses and ports of the root servers
- /// to use when resolving.
- /// \param timeout How long to timeout the query, in ms
- /// -1 means never timeout (but do not use that).
- /// TODO: This should be computed somehow dynamically in future
- /// \param retries how many times we try again (0 means just send and
- /// and return if it returs).
- RecursiveQuery(DNSService& dns_service,
- const std::vector<std::pair<std::string, uint16_t> >&
- upstream,
- const std::vector<std::pair<std::string, uint16_t> >&
- upstream_root,
- int timeout = -1, unsigned retries = 0);
- //@}
- /// \brief Initiates an upstream query in the \c RecursiveQuery object.
- ///
- /// When sendQuery() is called, a message is sent asynchronously to
- /// the upstream name server. When a reply arrives, 'server'
- /// is placed on the ASIO service queue via io_service::post(), so
- /// that the original \c DNSServer objct can resume processing.
- ///
- /// \param question The question being answered <qname/qclass/qtype>
- /// \param buffer An output buffer into which the response can be copied
- /// \param server A pointer to the \c DNSServer object handling the client
- void sendQuery(const isc::dns::Question& question,
- isc::dns::MessagePtr answer_message,
- isc::dns::OutputBufferPtr buffer,
- DNSServer* server);
- private:
- DNSService& dns_service_;
- boost::shared_ptr<std::vector<std::pair<std::string, uint16_t> > >
- upstream_;
- boost::shared_ptr<std::vector<std::pair<std::string, uint16_t> > >
- upstream_root_;
- int timeout_;
- unsigned retries_;
- };
- /// \brief The \c IntervalTimer class is a wrapper for the ASIO
- /// \c asio::deadline_timer class.
- ///
- /// This class is implemented to use \c asio::deadline_timer as
- /// interval timer.
- ///
- /// \c setupTimer() sets a timer to expire on (now + interval) and
- /// a call back function.
- ///
- /// \c IntervalTimerImpl::callback() is called by the timer when
- /// it expires.
- ///
- /// The function calls the call back function set by \c setupTimer()
- /// and updates the timer to expire in (now + interval) seconds.
- /// The type of call back function is \c void(void).
- ///
- /// The call back function will not be called if the instance of this
- /// class is destructed before the timer is expired.
- ///
- /// Note: Destruction of an instance of this class while call back
- /// is pending causes throwing an exception from \c IOService.
- ///
- /// Sample code:
- /// \code
- /// void function_to_call_back() {
- /// // this function will be called periodically
- /// }
- /// int interval_in_seconds = 1;
- /// IOService io_service;
- ///
- /// IntervalTimer intervalTimer(io_service);
- /// intervalTimer.setupTimer(function_to_call_back, interval_in_seconds);
- /// io_service.run();
- /// \endcode
- ///
- class IntervalTimer {
- public:
- /// \name The type of timer callback function
- typedef boost::function<void()> Callback;
- ///
- /// \name Constructors and Destructor
- ///
- /// Note: The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non-copyable.
- //@{
- private:
- IntervalTimer(const IntervalTimer& source);
- IntervalTimer& operator=(const IntervalTimer& source);
- public:
- /// \brief The constructor with \c IOService.
- ///
- /// This constructor may throw a standard exception if
- /// memory allocation fails inside the method.
- /// This constructor may also throw \c asio::system_error.
- ///
- /// \param io_service A reference to an instance of IOService
- ///
- IntervalTimer(IOService& io_service);
- /// \brief The destructor.
- ///
- /// This destructor never throws an exception.
- ///
- /// On the destruction of this class the timer will be canceled
- /// inside \c asio::deadline_timer.
- ///
- ~IntervalTimer();
- //@}
- /// \brief Register timer callback function and interval.
- ///
- /// This function sets callback function and interval in seconds.
- /// Timer will actually start after calling \c IOService::run().
- ///
- /// \param cbfunc A reference to a function \c void(void) to call back
- /// when the timer is expired (should not be an empty functor)
- /// \param interval Interval in seconds (greater than 0)
- ///
- /// Note: IntervalTimer will not pass \c asio::error_code to
- /// call back function. In case the timer is cancelled, the function
- /// will not be called.
- ///
- /// \throw isc::InvalidParameter cbfunc is empty
- /// \throw isc::BadValue interval is 0
- /// \throw isc::Unexpected ASIO library error
- ///
- void setupTimer(const Callback& cbfunc, const uint32_t interval);
- /// Cancel the timer.
- ///
- /// If the timer has been set up, this method cancels any asynchronous
- /// events waiting on the timer and stops the timer itself.
- /// If the timer has already been canceled, this method effectively does
- /// nothing.
- ///
- /// This method never throws an exception.
- void cancel();
- /// Return the timer interval.
- ///
- /// This method returns the timer interval in seconds if it's running;
- /// if the timer has been canceled it returns 0.
- ///
- /// This method never throws an exception.
- ///
- /// Note: We may want to change the granularity of the timer to
- /// milliseconds or even finer. If and when this happens the semantics
- /// of the return value of this method will be changed accordingly.
- uint32_t getInterval() const;
- private:
- IntervalTimerImpl* impl_;
- };
- } // asiolink
- #endif // __ASIOLINK_H
- // Local Variables:
- // mode: c++
- // End:
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