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- // Copyright (C) 2010 Internet Systems Consortium, Inc. ("ISC")
- //
- // Permission to use, copy, modify, and/or distribute this software for any
- // purpose with or without fee is hereby granted, provided that the above
- // copyright notice and this permission notice appear in all copies.
- //
- // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
- // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
- // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
- // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- #ifndef __UDPDNS_H
- #define __UDPDNS_H 1
- #include <config.h>
- #include <asio.hpp>
- #include <boost/shared_array.hpp>
- #include <boost/shared_ptr.hpp>
- #include <dns/buffer.h>
- #include <dns/message.h>
- #include <dns/messagerenderer.h>
- #include <asiolink/asiolink.h>
- #include <asiolink/internal/coroutine.h>
- // This file contains UDP-specific implementations of generic classes
- // defined in asiolink.h. It is *not* intended to be part of the public
- // API.
- namespace asiolink {
- /// \brief The \c UDPEndpoint class is a concrete derived class of
- /// \c IOEndpoint that represents an endpoint of a UDP packet.
- ///
- /// Other notes about \c TCPEndpoint applies to this class, too.
- class UDPEndpoint : public IOEndpoint {
- public:
- ///
- /// \name Constructors and Destructor.
- ///
- //@{
- /// \brief Constructor from a pair of address and port.
- ///
- /// \param address The IP address of the endpoint.
- /// \param port The UDP port number of the endpoint.
- UDPEndpoint(const IOAddress& address, const unsigned short port) :
- asio_endpoint_placeholder_(
- new asio::ip::udp::endpoint(asio::ip::address::from_string(address.toText()),
- port)),
- asio_endpoint_(*asio_endpoint_placeholder_)
- {}
- /// \brief Constructor from an ASIO UDP endpoint.
- ///
- /// This constructor is designed to be an efficient wrapper for the
- /// corresponding ASIO class, \c udp::endpoint.
- ///
- /// \param asio_endpoint The ASIO representation of the UDP endpoint.
- UDPEndpoint(const asio::ip::udp::endpoint& asio_endpoint) :
- asio_endpoint_placeholder_(NULL), asio_endpoint_(asio_endpoint)
- {}
- /// \brief The destructor.
- ~UDPEndpoint() { delete asio_endpoint_placeholder_; }
- //@}
- inline IOAddress getAddress() const {
- return (asio_endpoint_.address());
- }
- inline uint16_t getPort() const {
- return (asio_endpoint_.port());
- }
- inline short getProtocol() const {
- return (asio_endpoint_.protocol().protocol());
- }
- inline short getFamily() const {
- return (asio_endpoint_.protocol().family());
- }
- // This is not part of the exosed IOEndpoint API but allows
- // direct access to the ASIO implementation of the endpoint
- inline const asio::ip::udp::endpoint& getASIOEndpoint() const {
- return (asio_endpoint_);
- }
- private:
- const asio::ip::udp::endpoint* asio_endpoint_placeholder_;
- const asio::ip::udp::endpoint& asio_endpoint_;
- };
- /// \brief The \c UDPSocket class is a concrete derived class of
- /// \c IOSocket that represents a UDP socket.
- ///
- /// Other notes about \c TCPSocket applies to this class, too.
- class UDPSocket : public IOSocket {
- private:
- UDPSocket(const UDPSocket& source);
- UDPSocket& operator=(const UDPSocket& source);
- public:
- /// \brief Constructor from an ASIO UDP socket.
- ///
- /// \param socket The ASIO representation of the UDP socket.
- UDPSocket(asio::ip::udp::socket& socket) : socket_(socket) {}
- virtual int getNative() const { return (socket_.native()); }
- virtual int getProtocol() const { return (IPPROTO_UDP); }
- private:
- asio::ip::udp::socket& socket_;
- };
- //
- // Asynchronous UDP server coroutine
- //
- ///
- /// \brief This class implements the coroutine to handle UDP
- /// DNS query event. As such, it is both a \c DNSServer and
- /// a \c coroutine
- ///
- class UDPServer : public virtual DNSServer, public virtual coroutine {
- public:
- /// \brief Constructor
- /// \param io_service the asio::io_service to work with
- /// \param addr the IP address to listen for queries on
- /// \param port the port to listen for queries on
- /// \param checkin the callbackprovider for non-DNS events
- /// \param lookup the callbackprovider for DNS lookup events
- /// \param answer the callbackprovider for DNS answer events
- explicit UDPServer(asio::io_service& io_service,
- const asio::ip::address& addr, const uint16_t port,
- SimpleCallback* checkin = NULL,
- DNSLookup* lookup = NULL,
- DNSAnswer* answer = NULL);
- /// \brief The function operator
- void operator()(asio::error_code ec = asio::error_code(),
- size_t length = 0);
- /// \brief Calls the lookup callback
- void asyncLookup();
- /// \brief Resume operation
- ///
- /// \param done Set this to true if the lookup action is done and
- /// we have an answer
- void resume(const bool done);
- /// \brief Check if we have an answer
- ///
- /// \return true if we have an answer
- bool hasAnswer();
- /// \brief Returns the coroutine state value
- ///
- /// \return the coroutine state value
- int value() { return (get_value()); }
- /// \brief Clones the object
- ///
- /// \return a newly allocated copy of this object
- DNSServer* clone() {
- UDPServer* s = new UDPServer(*this);
- return (s);
- }
- private:
- enum { MAX_LENGTH = 4096 };
- /**
- * \brief Internal state and data.
- *
- * We use the pimple design pattern, but not because we need to hide
- * internal data. This class and whole header is for private use anyway.
- * It turned out that UDPServer is copied a lot, because it is a coroutine.
- * This way the overhead of copying is lower, we copy only one shared
- * pointer instead of about 10 of them.
- */
- class Data;
- boost::shared_ptr<Data> data_;
- };
- //
- // Asynchronous UDP coroutine for upstream queries
- //
- class UDPQuery : public coroutine {
- public:
- // TODO Maybe this should be more generic than just for UDPQuery?
- ///
- /// \brief Result of the query
- ///
- /// This is related only to contacting the remote server. If the answer
- ///indicates error, it is still counted as SUCCESS here, if it comes back.
- ///
- enum Result {
- SUCCESS,
- TIME_OUT,
- STOPPED
- };
- /// Abstract callback for the UDPQuery.
- class Callback {
- public:
- virtual ~Callback() {}
- /// This will be called when the UDPQuery is completed
- virtual void operator()(Result result) = 0;
- };
- ///
- /// \brief Constructor.
- ///
- /// It creates the query.
- /// @param callback will be called when we terminate. It is your task to
- /// delete it if allocated on heap.
- ///@param timeout in ms.
- ///
- explicit UDPQuery(asio::io_service& io_service,
- const isc::dns::Question& q,
- const IOAddress& addr, uint16_t port,
- isc::dns::OutputBufferPtr buffer,
- Callback* callback, int timeout = -1);
- void operator()(asio::error_code ec = asio::error_code(),
- size_t length = 0);
- /// Terminate the query.
- void stop(Result reason = STOPPED);
- private:
- enum { MAX_LENGTH = 4096 };
- ///
- /// \short Private data
- ///
- /// They are not private because of stability of the
- /// interface (this is private class anyway), but because this class
- /// will be copyed often (it is used as a coroutine and passed as callback
- /// to many async_*() functions) and we want keep the same data. Some of
- /// the data is not copyable too.
- ///
- struct PrivateData;
- boost::shared_ptr<PrivateData> data_;
- };
- }
- #endif // __UDPDNS_H
- // Local Variables:
- // mode: c++
- // End:
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