reactive_socket_connect_op.hpp 2.9 KB

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  1. //
  2. // detail/reactive_socket_connect_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
  11. #define ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #include <boost/utility/addressof.hpp>
  17. #include "asio/detail/bind_handler.hpp"
  18. #include "asio/detail/buffer_sequence_adapter.hpp"
  19. #include "asio/detail/fenced_block.hpp"
  20. #include "asio/detail/reactor_op.hpp"
  21. #include "asio/detail/socket_ops.hpp"
  22. #include "asio/detail/push_options.hpp"
  23. namespace asio {
  24. namespace detail {
  25. class reactive_socket_connect_op_base : public reactor_op
  26. {
  27. public:
  28. reactive_socket_connect_op_base(socket_type socket, func_type complete_func)
  29. : reactor_op(&reactive_socket_connect_op_base::do_perform, complete_func),
  30. socket_(socket)
  31. {
  32. }
  33. static bool do_perform(reactor_op* base)
  34. {
  35. reactive_socket_connect_op_base* o(
  36. static_cast<reactive_socket_connect_op_base*>(base));
  37. return socket_ops::non_blocking_connect(o->socket_, o->ec_);
  38. }
  39. private:
  40. socket_type socket_;
  41. };
  42. template <typename Handler>
  43. class reactive_socket_connect_op : public reactive_socket_connect_op_base
  44. {
  45. public:
  46. ASIO_DEFINE_HANDLER_PTR(reactive_socket_connect_op);
  47. reactive_socket_connect_op(socket_type socket, Handler handler)
  48. : reactive_socket_connect_op_base(socket,
  49. &reactive_socket_connect_op::do_complete),
  50. handler_(handler)
  51. {
  52. }
  53. static void do_complete(io_service_impl* owner, operation* base,
  54. asio::error_code /*ec*/, std::size_t /*bytes_transferred*/)
  55. {
  56. // Take ownership of the handler object.
  57. reactive_socket_connect_op* o
  58. (static_cast<reactive_socket_connect_op*>(base));
  59. ptr p = { boost::addressof(o->handler_), o, o };
  60. // Make a copy of the handler so that the memory can be deallocated before
  61. // the upcall is made. Even if we're not about to make an upcall, a
  62. // sub-object of the handler may be the true owner of the memory associated
  63. // with the handler. Consequently, a local copy of the handler is required
  64. // to ensure that any owning sub-object remains valid until after we have
  65. // deallocated the memory here.
  66. detail::binder1<Handler, asio::error_code>
  67. handler(o->handler_, o->ec_);
  68. p.h = boost::addressof(handler.handler_);
  69. p.reset();
  70. // Make the upcall if required.
  71. if (owner)
  72. {
  73. asio::detail::fenced_block b;
  74. asio_handler_invoke_helpers::invoke(handler, handler);
  75. }
  76. }
  77. private:
  78. Handler handler_;
  79. };
  80. } // namespace detail
  81. } // namespace asio
  82. #include "asio/detail/pop_options.hpp"
  83. #endif // ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP