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- // Copyright (C) 2010 Internet Systems Consortium, Inc. ("ISC")
- //
- // Permission to use, copy, modify, and/or distribute this software for any
- // purpose with or without fee is hereby granted, provided that the above
- // copyright notice and this permission notice appear in all copies.
- //
- // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
- // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
- // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
- // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- #include <cassert>
- #include <dns/name.h>
- #include <datasrc/zonetable.h>
- #include <datasrc/rbtree.h>
- using namespace std;
- using namespace isc::dns;
- namespace isc {
- namespace datasrc {
- /// \short Private data and implementation of ZoneTable
- struct ZoneTable::ZoneTableImpl {
- // Type aliases to make it shorter
- typedef RBTree<Zone> ZoneTree;
- typedef RBNode<Zone> ZoneNode;
- // The actual storage
- ZoneTree zones_;
- /*
- * The implementation methods are here and just wrap-called in the
- * ZoneTable. We have variables locally (without impl_->), have
- * type aliases, etc. And they will get inlined anyway.
- */
- // Implementation of ZoneTable::addZone
- result::Result addZone(ZonePtr zone) {
- // Sanity check
- if (!zone) {
- isc_throw(InvalidParameter,
- "Null pointer is passed to ZoneTable::addZone()");
- }
- // Get the node where we put the zone
- ZoneNode* node(NULL);
- switch (zones_.insert(zone->getOrigin(), &node)) {
- // This is OK
- case ZoneTree::SUCCESS:
- case ZoneTree::ALREADYEXISTS:
- break;
- // Can Not Happen
- default:
- assert(0);
- }
- // Can Not Happen
- assert(node);
- // Is it empty? We either just created it or it might be nonterminal
- if (node->isEmpty()) {
- node->setData(zone);
- return (result::SUCCESS);
- } else { // There's something there already
- return (result::EXIST);
- }
- }
- // Implementation of ZoneTable::findZone
- ZoneTable::FindResult findZone(const Name& name) const {
- ZoneNode *node(NULL);
- result::Result my_result;
- // Translate the return codes
- switch (zones_.find(name, &node)) {
- case ZoneTree::EXACTMATCH:
- my_result = result::SUCCESS;
- break;
- case ZoneTree::PARTIALMATCH:
- my_result = result::PARTIALMATCH;
- break;
- // We have no data there, so translate the pointer to NULL as well
- case ZoneTree::NOTFOUND:
- return (FindResult(result::NOTFOUND, ZonePtr()));
- // Can Not Happen
- default:
- assert(0);
- // Because of warning
- return (FindResult(result::NOTFOUND, ZonePtr()));
- }
- // Can Not Happen (remember, NOTFOUND is handled)
- assert(node);
- return (FindResult(my_result, node->getData()));
- }
- };
- ZoneTable::ZoneTable() : impl_(new ZoneTableImpl)
- {}
- ZoneTable::~ZoneTable() {
- delete impl_;
- }
- result::Result
- ZoneTable::addZone(ZonePtr zone) {
- return (impl_->addZone(zone));
- }
- result::Result
- ZoneTable::removeZone(const Name&) {
- // TODO Implement
- assert(0);
- // This should not ever be returned, the assert should kill us by now
- return (result::SUCCESS);
- }
- ZoneTable::FindResult
- ZoneTable::findZone(const Name& name) const {
- return (impl_->findZone(name));
- }
- } // end of namespace datasrc
- } // end of namespace isc
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