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- // Copyright (C) 2010 Internet Systems Consortium, Inc. ("ISC")
- //
- // Permission to use, copy, modify, and/or distribute this software for any
- // purpose with or without fee is hereby granted, provided that the above
- // copyright notice and this permission notice appear in all copies.
- //
- // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
- // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
- // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
- // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- #ifndef _DOMAINTREE_H
- #define _DOMAINTREE_H 1
- //! \file datasrc/memory/domaintree.h
- ///
- /// \note The purpose of the DomainTree is to provide a generic map with
- /// domain names as the key that can be used by various BIND 10
- /// modules or even by other applications. However, because of some
- /// unresolved design issue, the design and interface are not fixed,
- /// and DomainTree isn't ready to be used as a base data structure
- /// by other modules.
- #include <exceptions/exceptions.h>
- #include <util/memory_segment.h>
- #include <dns/name.h>
- #include <dns/labelsequence.h>
- #include <boost/utility.hpp>
- #include <boost/shared_ptr.hpp>
- #include <boost/interprocess/offset_ptr.hpp>
- #include <boost/static_assert.hpp>
- #include <ostream>
- #include <algorithm>
- #include <cassert>
- namespace isc {
- namespace datasrc {
- namespace memory {
- /// Forward declare DomainTree class here is convinent for following
- /// friend class declare inside DomainTreeNode and DomainTreeNodeChain
- template <typename T>
- class DomainTree;
- /// \brief \c DomainTreeNode is used by DomainTree to store any data
- /// related to one domain name.
- ///
- /// This is meant to be used only from DomainTree. It is meaningless to
- /// inherit it or create instances of it from elsewhere. For that
- /// reason, the constructor (and the allocator, see below) is private.
- ///
- /// It serves three roles. One is to keep structure of the \c DomainTree
- /// as a red-black tree. For that purpose, it has left, right and parent
- /// pointers and color member. These are private and accessed only from
- /// within the tree.
- ///
- /// The second one is to store data for one domain name. The data
- /// related functions can be used to access and set the data.
- ///
- /// The third role is to keep the hierarchy of domains. The down pointer
- /// points to a subtree of subdomains. The parent pointer of a subtree's
- /// root node points to the parent leaf of the upper tree.
- ///
- /// One special kind of node is non-terminal node. It has subdomains
- /// with RRsets, but doesn't have any RRsets itself.
- ///
- /// In order to keep memory footprint as small as possible, the node
- /// data are heavily packed. Specifically, some internal node
- /// properties (such as the node color) are encoded as part of "flags",
- /// some of the flag bits can also be set by the user application. Each
- /// node is associated with a sequence of domain name labels, which is
- /// essentially the search/insert key for the node (see also the
- /// description of DomainTree). This is encoded as opaque binary
- /// immediately following the main node object. The size of the
- /// allocated space for the labels data is encoded by borrowing some
- /// bits of the "flags" field.
- template <typename T>
- class DomainTreeNode : public boost::noncopyable {
- private:
- /// The DomainTreeNode is meant for use from within DomainTree, so
- /// it has access to it.
- friend class DomainTree<T>;
- /// \brief Just a type alias
- ///
- /// We are going to use a lot of these offset pointers here and they
- /// have a long name.
- typedef boost::interprocess::offset_ptr<DomainTreeNode<T> >
- DomainTreeNodePtr;
- /// \name Constructors
- ///
- /// \note The existence of a DomainTreeNode without a DomainTree is
- /// meaningless. Therefore the constructors are private.
- //@{
- /// \brief Constructor from normal nodes.
- DomainTreeNode(size_t labels_capacity);
- /// \brief Destructor
- ~DomainTreeNode();
- //@}
- /// \brief Accessor to the memory region for node labels.
- ///
- /// The only valid usage of the returned pointer is to pass it to
- /// the corresponding constructor of \c dns::LabelSequence.
- const void* getLabelsData() const { return (this + 1); }
- /// \brief Accessor to the memory region for node labels, mutable version.
- ///
- /// The only valid usage of the returned pointer is to pass it to
- /// \c LabelSequence::serialize() with the node's labels_capacity_ member
- /// (which should be sufficiently large for the \c LabelSequence in that
- /// context).
- void* getLabelsData() { return (this + 1); }
- /// \brief Allocate and construct \c DomainTreeNode
- ///
- /// This static method allocates memory for a new \c DomainTreeNode
- /// object from the given memory segment, constructs the object, and
- /// returns a pointer to it.
- ///
- /// \throw std::bad_alloc Memory allocation fails.
- ///
- /// \param mem_sgmt A \c MemorySegment from which memory for the new
- /// \c DomainTreeNode is allocated.
- static DomainTreeNode<T>* create(util::MemorySegment& mem_sgmt,
- const dns::LabelSequence& labels)
- {
- const size_t labels_len = labels.getSerializedLength();
- void* p = mem_sgmt.allocate(sizeof(DomainTreeNode<T>) + labels_len);
- DomainTreeNode<T>* node = new(p) DomainTreeNode<T>(labels_len);
- labels.serialize(node->getLabelsData(), labels_len);
- return (node);
- }
- /// \brief Destruct and deallocate \c DomainTreeNode
- ///
- /// \throw none
- ///
- /// \param mem_sgmt The \c MemorySegment that allocated memory for
- /// \c node.
- /// \param node A non NULL pointer to a valid \c DomainTreeNode object
- /// that was originally created by the \c create() method (the behavior
- /// is undefined if this condition isn't met).
- static void destroy(util::MemorySegment& mem_sgmt,
- DomainTreeNode<T>* node)
- {
- const size_t labels_capacity = node->labels_capacity_;
- node->~DomainTreeNode<T>();
- mem_sgmt.deallocate(node,
- sizeof(DomainTreeNode<T>) + labels_capacity);
- }
- /// \brief Reset node's label sequence to a new one.
- ///
- /// The new labels must be a sub sequence of the current label sequence;
- /// otherwise the serialize() method will throw an exception.
- void resetLabels(const dns::LabelSequence& labels) {
- labels.serialize(getLabelsData(), labels_capacity_);
- }
- public:
- /// Node flags.
- ///
- /// Each flag value defines a non default property for a specific node.
- /// These are defined as bitmask type values for the convenience of
- /// internal implementation, but applications are expected to use
- /// each flag separately via the enum definitions.
- ///
- /// All (settable) flags are off by default; they must be explicitly
- /// set to on by the \c setFlag() method.
- enum Flags {
- FLAG_CALLBACK = 1, ///< Callback enabled. See \ref callback
- FLAG_RED = 2, ///< Node color; 1 if node is red, 0 if node is black.
- FLAG_SUBTREE_ROOT = 4, ///< Set if the node is the root of a subtree
- FLAG_USER1 = 0x400000U, ///< Application specific flag
- FLAG_USER2 = 0x200000U, ///< Application specific flag
- FLAG_USER3 = 0x100000U, ///< Application specific flag
- FLAG_MAX = 0x400000U // for integrity check
- };
- private:
- // Some flag values are expected to be used for internal purposes
- // (e.g., representing the node color) in future versions, so we
- // limit the settable flags via the \c setFlag() method to those
- // explicitly defined in \c Flags. This constant represents all
- // such flags.
- static const uint32_t SETTABLE_FLAGS = (FLAG_CALLBACK | FLAG_USER1 |
- FLAG_USER2 | FLAG_USER3);
- public:
- /// \name Getter functions.
- //@{
- /// \brief Return the name of current node.
- ///
- /// It's relative to its containing node.
- ///
- /// To get the absolute name of one node, the node path from the top node
- /// to current node has to be recorded.
- ///
- /// \note We should eventually deprecate this method and revise all its
- /// usage with \c getLabels(). At this point the only user of this method
- /// is getAbsoluteName()::getAbsoluteName(), which would have to be revised
- /// using \c LabelSequence. Until then we keep this interface as a
- /// simplest form of wrapper; it's not efficient, but should be replaced
- /// before we need to worry about that.
- const isc::dns::Name getName() const {
- return (dns::Name(dns::LabelSequence(getLabelsData()).toText()));
- }
- /// \brief Return the label sequence of the node.
- ///
- /// This method returns the label sequence corresponding to this node
- /// in the form of \c dns::LabelSequence object. Any modification to
- /// the tree can invalidate the returned \c LabelSequence object or copy
- /// of it; in general, it's expected to be used in a very limited scope.
- dns::LabelSequence getLabels() const {
- return (dns::LabelSequence(getLabelsData()));
- }
- /// \brief Return the absolute label sequence of the node.
- ///
- /// This method returns the label sequence corresponding to the full
- /// name of the node; i.e. the entire name as it appears in the zone.
- ///
- /// It takes the (partial) name of the node itself, and extends it
- /// with all upper nodes.
- ///
- /// \note Care must be taken with the buffer that is used here; this
- /// method overwrites its data, so it should not be associated with
- /// any other LabelSequence during the lifetime of the LabelSequence
- /// returned by this method. See LabelSequence::extend(), which is used
- /// by this method.
- ///
- /// \param buf A data buffer where the label sequence will be built.
- /// The data in this buffer will be overwritten by this call.
- /// \return A LabelSequence with the absolute name of this node.
- isc::dns::LabelSequence getAbsoluteLabels(
- uint8_t buf[isc::dns::LabelSequence::MAX_SERIALIZED_LENGTH]) const;
- /// \brief Return the data stored in this node.
- ///
- /// You should not delete the data, it is deleted when the tree is
- /// destroyed.
- T* getData() { return (data_.get()); }
- /// \brief Return the data stored in this node (const).
- const T* getData() const { return (data_.get()); }
- /// \brief return whether the node has related data.
- ///
- /// There can be empty nodes inside the DomainTree. They are usually the
- /// non-terminal domains, but it is possible (yet probably meaningless)
- /// empty nodes anywhere.
- bool isEmpty() const { return (!data_); }
- //@}
- /// \name Setter functions.
- //@{
- /// \brief Set the data stored in the node.
- ///
- /// If there is old data, a pointer to the data will be returned;
- /// otherwise NULL will be returned. The caller is responsible for
- /// releasing any resource for the old data if it's not needed any more.
- /// See also the note about data ownership in the \c DomainTree
- /// description.
- ///
- /// \c data can be NULL, in which case it effectively clears any existing
- /// old data.
- ///
- /// \param data The new data to set. It can be NULL.
- /// \return A pointer to the old data or NULL if the node doesn't have
- /// data.
- T* setData(T* data) {
- T* olddata = data_.get();
- data_ = data;
- return (olddata);
- }
- //@}
- /// \name Node flag manipulation methods
- //@{
- /// Get the status of a node flag.
- ///
- /// This method returns whether the given node flag is set (enabled)
- /// on the node. The \c flag parameter is expected to be one of the
- /// defined \c Flags constants. For simplicity, the method interface
- /// does not prohibit passing an undefined flag or combined flags, but
- /// the return value in such a case will be meaningless for the caller
- /// (an application would have to use an ugly cast for such an unintended
- /// form of call, which will hopefully avoid accidental misuse).
- ///
- /// \exception None
- /// \param flag The flag to be tested.
- /// \return \c true if the \c flag is set; \c false otherwise.
- bool getFlag(Flags flag) const {
- return ((flags_ & flag) != 0);
- }
- /// Set or clear a node flag.
- ///
- /// This method changes the status of the specified node flag to either
- /// "on" (enabled) or "off" (disabled). The new status is specified by
- /// the \c on parameter.
- /// Like the \c getFlag() method, \c flag is expected to be one of the
- /// defined \c Flags constants. If an undefined or unsettable flag is
- /// specified, \c isc::InvalidParameter exception will be thrown.
- ///
- /// \exception isc::InvalidParameter Unsettable flag is specified
- /// \exception None otherwise
- /// \param flag The node flag to be changed.
- /// \param on If \c true, set the flag to on; otherwise set it to off.
- void setFlag(Flags flag, bool on = true) {
- if ((flag & ~SETTABLE_FLAGS) != 0) {
- isc_throw(isc::InvalidParameter,
- "Unsettable DomainTree flag is being set");
- }
- if (on) {
- flags_ |= flag;
- } else {
- flags_ &= ~flag;
- }
- }
- //@}
- private:
- /// \name Callback related methods
- ///
- /// See the description of \c DomainTree<T>::find() at \ref callback
- /// about callbacks.
- ///
- /// These methods never throw an exception.
- //@{
- /// Return if callback is enabled at the node.
- //@}
- /// \brief Define node color
- enum DomainTreeNodeColor {BLACK, RED};
- /// \brief Returns the color of this node
- DomainTreeNodeColor getColor() const {
- if ((flags_ & FLAG_RED) != 0) {
- return (RED);
- } else {
- return (BLACK);
- }
- }
- /// \brief Sets the color of this node
- void setColor(const DomainTreeNodeColor color) {
- if (color == RED) {
- flags_ |= FLAG_RED;
- } else {
- flags_ &= ~FLAG_RED;
- }
- }
- void setSubTreeRoot(bool root) {
- if (root) {
- flags_ |= FLAG_SUBTREE_ROOT;
- } else {
- flags_ &= ~FLAG_SUBTREE_ROOT;
- }
- }
- /// \brief returns if the node is a subtree's root node
- ///
- /// This method takes a node and returns \c true if it is the root
- /// node of the subtree it belongs to.
- ///
- /// This method never throws an exception.
- bool isSubTreeRoot() const {
- return ((flags_ & FLAG_SUBTREE_ROOT) != 0);
- }
- /// \brief returns the root of its subtree
- ///
- /// This method takes a node and returns the root of its subtree.
- ///
- /// This method never throws an exception.
- const DomainTreeNode<T>* getSubTreeRoot() const;
- public:
- /// \brief returns the parent of the root of its subtree
- ///
- /// This method takes a node and returns the parent of the root of
- /// its subtree (i.e, it returns the node's immediate ancestor in
- /// the tree-of-tree hierarchy). If the node is at the top level
- /// (which should be absolute), it will return \c NULL.
- ///
- /// This method never throws an exception.
- const DomainTreeNode<T>* getUpperNode() const;
- /// \brief return the next node which is bigger than current node
- /// in the same subtree
- ///
- /// The next successor for this node is the next bigger node in terms of
- /// the DNSSEC order relation within the same single subtree.
- /// Note that it may NOT be the next bigger node in the entire DomainTree;
- /// DomainTree is a tree in tree, and the real next node may reside in
- /// an upper or lower subtree of the subtree where this node belongs.
- /// For example, if this node has a sub domain, the real next node is
- /// the smallest node in the sub domain tree.
- ///
- /// If this node is the biggest node within the subtree, this method
- /// returns \c NULL.
- ///
- /// This method never throws an exception.
- const DomainTreeNode<T>* successor() const;
- /// \brief return the next node which is smaller than current node
- /// in the same subtree
- ///
- /// The predecessor for this node is the next smaller node in terms of
- /// the DNSSEC order relation within the same single subtree.
- /// Note that it may NOT be the next smaller node in the entire DomainTree;
- /// DomainTree is a tree in tree, and the real next node may reside in
- /// an upper or lower subtree of the subtree where this node belongs.
- /// For example, if the predecessor node has a sub domain, the real next
- /// node is the largest node in the sub domain tree.
- ///
- /// If this node is the smallest node within the subtree, this method
- /// returns \c NULL.
- ///
- /// This method never throws an exception.
- const DomainTreeNode<T>* predecessor() const;
- private:
- /// \brief private shared implementation of successor and predecessor
- ///
- /// As the two mentioned functions are merely mirror images of each other,
- /// it makes little sense to keep both versions. So this is the body of the
- /// functions and we call it with the correct pointers.
- ///
- /// Not to be called directly, not even by friends.
- ///
- /// The overhead of the member pointers should be optimised out, as this
- /// will probably get completely inlined into predecessor and successor
- /// methods.
- const DomainTreeNode<T>*
- abstractSuccessor(typename DomainTreeNode<T>::DomainTreeNodePtr
- DomainTreeNode<T>::*left,
- typename DomainTreeNode<T>::DomainTreeNodePtr
- DomainTreeNode<T>::*right)
- const;
- /// \name Data to maintain the rbtree structure.
- ///
- /// We keep them as offset pointers. This is part of a future plan, when we
- /// want to share the image of the tree between multiple processes.
- /// However, whenever we have a chance, we switch to bare pointers during
- /// the processing. The pointers on stack are never shared and the offset
- /// pointers have non-trivial performance impact.
- //@{
- DomainTreeNodePtr parent_;
- /// \brief Access the parent_ as bare pointer.
- DomainTreeNode<T>* getParent() {
- return (parent_.get());
- }
- /// \brief Access the parent_ as bare pointer, const.
- const DomainTreeNode<T>* getParent() const {
- return (parent_.get());
- }
- DomainTreeNodePtr left_;
- /// \brief Access the left_ as bare pointer.
- DomainTreeNode<T>* getLeft() {
- return (left_.get());
- }
- /// \brief Access the left_ as bare pointer, const.
- const DomainTreeNode<T>* getLeft() const {
- return (left_.get());
- }
- DomainTreeNodePtr right_;
- /// \brief Access the right_ as bare pointer.
- DomainTreeNode<T>* getRight() {
- return (right_.get());
- }
- /// \brief Access the right_ as bare pointer, const.
- const DomainTreeNode<T>* getRight() const {
- return (right_.get());
- }
- //@}
- /// \brief The subdomain tree.
- ///
- /// This points to the root node of trees of subdomains of this domain.
- ///
- /// \par Adding down pointer to \c DomainTreeNode has two purposes:
- /// \li Accelerate the search process, with sub domain tree, it splits the
- /// big flat tree into several hierarchy trees.
- /// \li It saves memory usage as it allows storing only relative names,
- /// avoiding storage of the same domain labels multiple times.
- DomainTreeNodePtr down_;
- /// \brief Access the down_ as bare pointer.
- DomainTreeNode<T>* getDown() {
- return (down_.get());
- }
- /// \brief Access the down_ as bare pointer, const.
- const DomainTreeNode<T>* getDown() const {
- return (down_.get());
- }
- /// \brief Data stored here.
- boost::interprocess::offset_ptr<T> data_;
- /// \brief Internal or user-configurable flags of node's properties.
- ///
- /// See the \c Flags enum for available flags.
- ///
- /// For memory efficiency reasons, we only use a subset of the 32-bit
- /// space, and use the rest to store the allocated size for the node's
- /// label sequence data.
- uint32_t flags_ : 23; // largest flag being 0x400000
- BOOST_STATIC_ASSERT((1 << 23) > FLAG_MAX); // assumption check
- const uint32_t labels_capacity_ : 9; // size for labelseq; range is 0..511
- // Make sure the reserved space for labels_capacity_ is sufficiently
- // large. In effect, we use the knowledge of the implementation of the
- // serialization, but we still only use its public interface, and the
- // public interface of this class doesn't rely on this assumption.
- // So we can change this implementation without affecting its users if
- // a future change to LabelSequence breaks this assumption.
- BOOST_STATIC_ASSERT((1 << 9) > dns::LabelSequence::MAX_SERIALIZED_LENGTH);
- };
- template <typename T>
- DomainTreeNode<T>::DomainTreeNode(size_t labels_capacity) :
- parent_(NULL),
- left_(NULL),
- right_(NULL),
- down_(NULL),
- data_(NULL),
- flags_(FLAG_RED | FLAG_SUBTREE_ROOT),
- labels_capacity_(labels_capacity)
- {
- }
- template <typename T>
- DomainTreeNode<T>::~DomainTreeNode() {
- }
- template <typename T>
- const DomainTreeNode<T>*
- DomainTreeNode<T>::getSubTreeRoot() const {
- const DomainTreeNode<T>* current = this;
- // current would never be equal to NULL here (in a correct tree
- // implementation)
- while (!current->isSubTreeRoot()) {
- current = current->getParent();
- }
- return (current);
- }
- template <typename T>
- const DomainTreeNode<T>*
- DomainTreeNode<T>::getUpperNode() const {
- return (getSubTreeRoot()->getParent());
- }
- template <typename T>
- isc::dns::LabelSequence
- DomainTreeNode<T>::getAbsoluteLabels(
- uint8_t buf[isc::dns::LabelSequence::MAX_SERIALIZED_LENGTH]) const
- {
- // If the current node already has absolute labels, just return it.
- // This should normally be the case for the origin node if this tree
- // is used to represent a single DNS zone.
- const isc::dns::LabelSequence cur_labels(getLabels());
- if (cur_labels.isAbsolute()) {
- return (cur_labels);
- }
- // Otherwise, build the absolute sequence traversing the tree of tree
- // toward the top root.
- isc::dns::LabelSequence result(cur_labels, buf);
- const DomainTreeNode<T>* upper = getUpperNode();
- while (upper != NULL) {
- result.extend(upper->getLabels(), buf);
- upper = upper->getUpperNode();
- }
- return (result);
- }
- template <typename T>
- const DomainTreeNode<T>*
- DomainTreeNode<T>::abstractSuccessor(
- typename DomainTreeNode<T>::DomainTreeNodePtr DomainTreeNode<T>::*left,
- typename DomainTreeNode<T>::DomainTreeNodePtr DomainTreeNode<T>::*right)
- const
- {
- // This function is written as a successor. It becomes predecessor if
- // the left and right pointers are swapped. So in case of predecessor,
- // the left pointer points to right and vice versa. Don't get confused
- // by the idea, just imagine the pointers look into a mirror.
- const DomainTreeNode<T>* current = this;
- // If it has right node, the successor is the left-most node of the right
- // subtree.
- if ((current->*right).get() != NULL) {
- current = (current->*right).get();
- const DomainTreeNode<T>* left_n;
- while ((left_n = (current->*left).get()) != NULL) {
- current = left_n;
- }
- return (current);
- }
- // Otherwise go up until we find the first left branch on our path to
- // root. If found, the parent of the branch is the successor.
- // Otherwise, we return the null node
- const DomainTreeNode<T>* parent = current->getParent();
- while ((!current->isSubTreeRoot()) &&
- (current == (parent->*right).get())) {
- current = parent;
- parent = parent->getParent();
- }
- if (!current->isSubTreeRoot()) {
- return (parent);
- } else {
- return (NULL);
- }
- }
- template <typename T>
- const DomainTreeNode<T>*
- DomainTreeNode<T>::successor() const {
- return (abstractSuccessor(&DomainTreeNode<T>::left_,
- &DomainTreeNode<T>::right_));
- }
- template <typename T>
- const DomainTreeNode<T>*
- DomainTreeNode<T>::predecessor() const {
- // Swap the left and right pointers for the abstractSuccessor
- return (abstractSuccessor(&DomainTreeNode<T>::right_,
- &DomainTreeNode<T>::left_));
- }
- /// \brief DomainTreeNodeChain stores detailed information of \c
- /// DomainTree::find() result.
- ///
- /// - The \c DomainTreeNode that was last compared with the search name, and
- /// the comparison result at that point in the form of
- /// \c isc::dns::NameComparisonResult.
- /// - A sequence of nodes that forms a path to the found node.
- ///
- /// The comparison result can be used to handle some rare cases such as
- /// empty node processing.
- /// The node sequence keeps track of the nodes to reach any given node from
- /// the root of DomainTree.
- ///
- /// Currently, DomainTreeNode does not have "up" pointers in them (i.e.,
- /// back pointers from the root of one level of tree of trees to the
- /// node in the parent tree whose down pointer points to that root node)
- /// for memory usage reasons, so there is no other way to find the path
- /// back to the root from any given DomainTreeNode.
- ///
- /// \note This design may change in future versions. In particular, it's
- /// quite likely we want to have that pointer if we want to optimize name
- /// compression by exploiting the structure of the zone. If and when that
- /// happens we should also revisit the need for the chaining.
- /// Also, the class name may not be appropriate now that it contains other
- /// information than a node "chain", and the chain itself may even be
- /// deprecated. Something like "DomainTreeFindContext" may be a better name.
- /// This point should be revisited later.
- ///
- /// DomainTreeNodeChain is constructed and manipulated only inside the
- /// \c DomainTree class.
- /// \c DomainTree uses it as an inner data structure to iterate over the whole
- /// DomainTree.
- /// This is the reason why manipulation methods such as \c push() and \c pop()
- /// are private (and not shown in the doxygen document).
- template <typename T, typename NodeType = const DomainTreeNode<T> >
- class DomainTreeNodeChain {
- /// DomainTreeNodeChain is initialized by DomainTree, only DomainTree has
- /// knowledge to manipulate it.
- friend class DomainTree<T>;
- public:
- /// \name Constructors and Assignment Operator.
- ///
- /// \note The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non copyable.
- /// This may have to be changed in a future version with newer need.
- /// For now we explicitly disable copy to avoid accidental copy happens
- /// unintentionally.
- //{@
- /// The default constructor.
- ///
- /// \exception None
- DomainTreeNodeChain() : level_count_(0), last_compared_(NULL),
- // XXX: meaningless initial values:
- last_comparison_(0, 0,
- isc::dns::NameComparisonResult::EQUAL)
- {}
- /// \brief Copy constructor.
- ///
- /// \exception None
- DomainTreeNodeChain(const DomainTreeNodeChain<T>& other) :
- level_count_(other.level_count_),
- last_compared_(other.last_compared_),
- last_comparison_(other.last_comparison_)
- {
- for (size_t i = 0; i < level_count_; i++) {
- nodes_[i] = other.nodes_[i];
- }
- }
- private:
- DomainTreeNodeChain<T>& operator=(const DomainTreeNodeChain<T>&);
- //@}
- public:
- /// Clear the state of the chain.
- ///
- /// This method re-initializes the internal state of the chain so that
- /// it can be reused for subsequent operations.
- ///
- /// \exception None
- void clear() {
- level_count_ = 0;
- last_compared_ = NULL;
- }
- /// Return the \c DomainTreeNode that was last compared in \c
- /// DomainTree::find().
- ///
- /// If this chain has been passed to \c DomainTree::find() and there
- /// has been name comparison against the search name, the last
- /// compared \c DomainTreeNode is recorded within the chain. This
- /// method returns that node.
- ///
- /// If \c DomainTree::find() hasn't been called with this chain or
- /// name comparison hasn't taken place (which is possible if the
- /// tree is empty), this method returns \c NULL.
- ///
- /// \exception None
- const DomainTreeNode<T>* getLastComparedNode() const {
- return (last_compared_);
- }
- /// Return the result of last name comparison in \c DomainTree::find().
- ///
- /// Like \c getLastComparedNode(), \c DomainTree::find() records the result
- /// of the last name comparison in the chain. This method returns the
- /// result.
- /// The return value of this method is only meaningful when comparison
- /// has taken place, i.e, when \c getLastComparedNode() would return a
- /// non \c NULL value.
- ///
- /// \exception None
- const isc::dns::NameComparisonResult& getLastComparisonResult() const {
- return (last_comparison_);
- }
- /// \brief Return the number of levels stored in the chain.
- ///
- /// It's equal to the number of nodes in the chain; for an empty
- /// chain, 0 will be returned.
- ///
- /// \exception None
- size_t getLevelCount() const { return (level_count_); }
- /// \brief return the absolute name for the node which this
- /// \c DomainTreeNodeChain currently refers to.
- ///
- /// The chain must not be empty.
- ///
- /// \exception isc::BadValue the chain is empty.
- /// \exception std::bad_alloc memory allocation for the new name fails.
- isc::dns::Name getAbsoluteName() const {
- if (isEmpty()) {
- isc_throw(isc::BadValue,
- "DomainTreeNodeChain::getAbsoluteName is "
- "called on an empty chain");
- }
- const DomainTreeNode<T>* top_node = top();
- isc::dns::Name absolute_name = top_node->getName();
- size_t level = level_count_ - 1;
- while (level > 0) {
- top_node = nodes_[level - 1];
- absolute_name = absolute_name.concatenate(top_node->getName());
- --level;
- }
- return (absolute_name);
- }
- private:
- // the following private functions check invariants about the internal
- // state using assert() instead of exception. The state of a chain
- // can only be modified by operations within this file, so if any of the
- // assumptions fails it means an internal bug.
- /// \brief return whether node chain has node in it.
- ///
- /// \exception None
- bool isEmpty() const { return (level_count_ == 0); }
- /// \brief return the top node for the node chain
- ///
- /// DomainTreeNodeChain store all the nodes along top node to
- /// root node of DomainTree
- ///
- /// \exception None
- NodeType* top() const {
- assert(!isEmpty());
- return (nodes_[level_count_ - 1]);
- }
- /// \brief pop the top node from the node chain
- ///
- /// After pop, up/super node of original top node will be
- /// the top node
- ///
- /// \exception None
- void pop() {
- assert(!isEmpty());
- --level_count_;
- }
- /// \brief add the node into the node chain
- ///
- /// If the node chain isn't empty, the node should be
- /// the sub domain of the original top node in node chain
- /// otherwise the node should be the root node of DomainTree.
- ///
- /// \exception None
- void push(NodeType* node) {
- assert(level_count_ < RBT_MAX_LEVEL);
- nodes_[level_count_++] = node;
- }
- private:
- // The max label count for one domain name is Name::MAX_LABELS
- // (128). Since each node in domaintree stores at least one label,
- // it's also equal to the possible maximum level.
- const static int RBT_MAX_LEVEL = isc::dns::Name::MAX_LABELS;
- size_t level_count_;
- NodeType* nodes_[RBT_MAX_LEVEL];
- const DomainTreeNode<T>* last_compared_;
- isc::dns::NameComparisonResult last_comparison_;
- };
- // note: the following class description is documented using multiline comments
- // because the verbatim diagram contain a backslash, which could be interpreted
- // as escape of newline in singleline comment.
- /**
- * \brief \c DomainTree class represents all the domains with the same suffix.
- * It can be used to store the domains in one zone, for example.
- *
- * DomainTree is a generic map from domain names to any kind of
- * data. Internally, it uses a red-black tree. However, it isn't one
- * tree containing everything. Subdomains are trees, so this structure
- * is recursive - trees inside trees. But, from the interface point of
- * view, it is opaque data structure.
- *
- * The data of DomainTree are set by the application via the
- * DomainTreeNode::setData() method. The ownership of the data isn't
- * transferred to the DomainTree; if the application replaces existing
- * data for a specific name in DomainTree by setData(), the application is
- * responsible for releasing any resource for the old data. When the
- * application destroys the entire DomainTree by the \c destroy() method,
- * it needs to pass a deleter object for any remained data in the DomainTree.
- * The DomainTree will call that object with all the data in the tree so that
- * the application complete the cleanup about the remaining data.
- *
- * \c DomainTree splits the domain space into hierarchy red black trees; nodes
- * in one tree has the same base name. The benefit of this struct is that:
- * - Enhances the query performance compared with one big flat red black tree.
- * - Decreases the memory footprint, as it doesn't store the suffix labels
- * multiple times.
- *
- * Depending on different usage, domaintree will support different
- * search policies. Whether to return an empty node to end user is one
- * policy among them. The default policy is to NOT return an empty node
- * to end user; to change the behavior, specify \c true for the
- * constructor parameter \c returnEmptyNode.
- * \note The search policy only affects the \c find() behavior of DomainTree.
- * When inserting one name into DomainTree, if the node with the name already
- * exists in the DomainTree and it's an empty node which doesn't have any data,
- * the \c insert() method will still return \c ALREADYEXISTS regardless of
- * the search policy.
- *
- * The template parameter taken by \c DomainTree is \c T (the type of
- * data which is stored by the tree).
- *
- * \anchor diagram
- *
- * with the following names:
- * - a
- * - b
- * - c
- * - x.d.e.f
- * - z.d.e.f
- * - g.h
- * - o.w.y.d.e.f
- * - p.w.y.d.e.f
- * - q.w.y.d.e.f
- *
- * the tree will look like:
- * \verbatim
- .
- |
- b
- / \
- a d.e.f
- /|\
- c | g.h
- |
- w.y
- /|\
- x | z
- |
- p
- / \
- o q
- \endverbatim
- * \todo
- * - add remove interface
- */
- template <typename T>
- class DomainTree : public boost::noncopyable {
- friend class DomainTreeNode<T>;
- public:
- /// \brief The return value for the \c find() and insert() methods
- enum Result {
- SUCCESS, ///< Insert was successful
- /// \brief The node returned from find mathes exactly the name given
- EXACTMATCH,
- PARTIALMATCH, ///< A superdomain node was found
- NOTFOUND, ///< Not even any superdomain was found
- /// \brief Returned by insert() if a node of the name already exists
- ALREADYEXISTS,
- };
- /// \brief Allocate and construct \c DomainTree
- ///
- /// This static method allocates memory for a new \c DomainTree object
- /// from the given memory segment, constructs the object, and returns
- /// a pointer to it.
- ///
- /// \throw std::bad_alloc Memory allocation fails.
- ///
- /// \param mem_sgmt A \c MemorySegment from which memory for the new
- /// \c DomainTree is allocated.
- static DomainTree* create(util::MemorySegment& mem_sgmt,
- bool return_empty_node = false)
- {
- void* p = mem_sgmt.allocate(sizeof(DomainTree<T>));
- return (new(p) DomainTree<T>(return_empty_node));
- }
- /// \brief Destruct and deallocate \c DomainTree
- ///
- /// This method also destroys and deallocates all nodes inserted to the
- /// tree.
- ///
- /// The template parameter, \c DataDeleter, is a type whose instance is
- /// used to destroy data stored in the tree nodes. It must have a
- /// <code>operator()</code> method, which is called on a \c DataDeleter
- /// instance and passed a pointer to the data (<code>T*</code>) to be
- /// destroyed. This method should be written to accept a \c NULL argument.
- ///
- /// \note The memory segment (\c mem_sgmt) must be the same one that
- /// was originally used to allocate memory for the tree (and for all
- /// nodes inserted to the tree, due to the requirement of \c insert()),
- /// since the tree itself doesn't maintain a reference to the segment.
- /// This is not a robust interface, but since we plan to share the tree
- /// structure by multiple processes via shared memory or possibly allow
- /// the memory image to be dumped to a file for later reload, there
- /// doesn't seem to be an easy way to store such reference in the data
- /// itself. We should probably consider a wrapper interface that
- /// encapsulates the corresponding segment and always use it for any
- /// allocation/deallocation of tree related data (the tree itself, their
- /// nodes, and node data) to keep the usage as safe as possible.
- ///
- /// \throw none
- ///
- /// \param mem_sgmt The \c MemorySegment that allocated memory for
- /// \c tree and for all nodes inserted to the tree.
- /// \param tree A non NULL pointer to a valid \c DomainTree object
- /// that was originally created by the \c create() method (the behavior
- /// is undefined if this condition isn't met).
- /// \param deleter A deleter functor or function to delete node data.
- template <typename DataDeleter>
- static void destroy(util::MemorySegment& mem_sgmt,
- DomainTree<T>* tree,
- DataDeleter deleter)
- {
- tree->deleteAllNodes(mem_sgmt, deleter);
- tree->~DomainTree<T>();
- mem_sgmt.deallocate(tree, sizeof(DomainTree<T>));
- }
- private:
- /// \name Constructor and Destructor
- //@{
- /// \brief The constructor.
- ///
- /// An object of this class is always expected to be created by the
- /// allocator (\c create()), so the constructor is hidden as private.
- ///
- /// It never throws an exception.
- explicit DomainTree(bool returnEmptyNode = false);
- /// \brief The destructor.
- ///
- /// An object of this class is always expected to be destroyed explicitly
- /// by \c destroy(), so the destructor is hidden as private.
- ///
- /// \note DomainTree is not intended to be inherited so the destructor
- /// is not virtual
- ~DomainTree();
- //@}
- public:
- /// \name Find methods
- ///
- /// \brief Find the node that gives a longest match against the given name.
- ///
- /// \anchor find
- ///
- /// These methods search the DomainTree for a node whose name is
- /// longest against name. The found node, if any, is returned via
- /// the node pointer.
- ///
- /// By default, nodes that don't have data (see
- /// DomainTreeNode::isEmpty) are ignored and the result can be
- /// NOTFOUND even if there's a node whose name matches. If the \c
- /// DomainTree is constructed with its \c returnEmptyNode parameter
- /// being \c true, empty nodes will also be match candidates.
- ///
- /// \note Even when \c returnEmptyNode is \c true, not all empty
- /// nodes in terms of the DNS protocol may necessarily be found by
- /// this method. For example, in the \ref diagram shown in the
- /// class description, the name y.d.e.f is logically contained in
- /// the tree as part of the node w.y, but the \c find() variants
- /// cannot find the former for the search key of y.d.e.f, no matter
- /// how the \c DomainTree is constructed. The caller of this method
- /// must use a different way to identify the hidden match when
- /// necessary.
- ///
- /// These methods involve operations on names that can throw an
- /// exception. If that happens the exception will be propagated to
- /// the caller. The callback function should generally not throw an
- /// exception, but if it throws, the exception will be propagated to
- /// the caller.
- ///
- /// The \c name parameter says what should be found. The node parameter
- /// is output-only, and in case of EXACTMATCH or PARTIALMATCH, it is set
- /// to a pointer to the found node.
- ///
- /// They return:
- /// - EXACTMATCH when a node with the same name as requested exists.
- /// - PARTIALMATCH when a node with the same name does not exist (or is
- /// empty), but there's a (nonempty) superdomain of the requested one.
- /// The superdomain with longest name is returned through the node
- /// parameter. Beware that if you store a zone in the tree, you may get
- /// PARTIALMATCH with zone apex when the given domain name is not there.
- /// You should not try to delegate into another zone in that case.
- /// - NOTFOUND if there's no node with the same name nor any superdomain
- /// of it. In that case, node parameter is left intact.
- //@{
- /// \brief Simple find returning immutable node.
- ///
- /// Acts as described in the \ref find section, but returns immutable node
- /// pointer.
- Result find(const isc::dns::Name& name,
- const DomainTreeNode<T>** node) const {
- DomainTreeNodeChain<T> node_path;
- const DomainTreeNode<T> *target_node = NULL;
- const isc::dns::LabelSequence ls(name);
- Result ret = (find<void*, const DomainTreeNode<T> >(ls, &target_node,
- node_path, NULL,
- NULL));
- if (ret != NOTFOUND) {
- *node = target_node;
- }
- return (ret);
- }
- /// \brief Simple find returning immutable node, with node_path tracking
- ///
- /// Acts as described in the \ref find section, but returns immutable node
- /// pointer.
- Result find(const isc::dns::Name& name, const DomainTreeNode<T>** node,
- DomainTreeNodeChain<T>& node_path) const
- {
- const DomainTreeNode<T> *target_node = NULL;
- const isc::dns::LabelSequence ls(name);
- Result ret = (find<void*, const DomainTreeNode<T> >(ls, &target_node,
- node_path, NULL,
- NULL));
- if (ret != NOTFOUND) {
- *node = target_node;
- }
- return (ret);
- }
- /// \brief Find with callback and node chain
- /// \anchor callback
- ///
- /// This version of \c find() is specifically designed for the backend
- /// of the \c InMemoryZoneFinder class, and implements all necessary
- /// features for that purpose. Other applications shouldn't need these
- /// additional features, and should normally use the simpler versions.
- ///
- /// This version of \c find() calls the callback whenever traversing (on
- /// the way from root down the tree) a marked node on the way down through
- /// the domain namespace (see \c DomainTreeNode::FLAG_CALLBACK).
- ///
- /// Also, this version takes a \c LabelSequence object, not a \c Name
- /// object to be as efficient as possible; operations on the former
- /// needed for the search are generally much more efficient than those
- /// for the latter. Since \c Name objects are more commonly used
- /// in other parts of the implementation, other versions take a \c Name
- /// and convert it to \c LabelSequence. This conversion is cheap,
- /// while the other direction isn't, and since there would be cases
- /// where an implementation primarily handles \c LabelSequence objects
- /// as an efficient representation of names, it would make most sense
- /// to provide the interface that takes \c LabelSequence.
- ///
- /// If you return true from the callback, the search is stopped and a
- /// PARTIALMATCH is returned with the given node. Note that this node
- /// doesn't really need to be the one with longest possible match.
- ///
- /// The callback is not called for the node which matches exactly
- /// (EXACTMATCH is returned). This is typically the last node in the
- /// traversal during a successful search.
- ///
- /// This callback mechanism was designed with zone cut (delegation)
- /// processing in mind. The marked nodes would be the ones at delegation
- /// points. It is not expected that any other applications would need
- /// callbacks; they should use the versions of find without callbacks.
- /// The callbacks are not general functors for the same reason - we don't
- /// expect it to be needed.
- ///
- /// Another special feature of this version is the ability to record
- /// more detailed information regarding the search result.
- ///
- /// This information will be returned via the \c node_path
- /// parameter, which is an object of class \c DomainTreeNodeChain.
- /// The passed parameter must be empty if the label sequence is
- /// absolute. If the label sequence is not absolute, then find()
- /// will begin from the top of the node chain.
- ///
- /// On success, the node sequence stored in \c node_path will contain all
- /// the ancestor nodes from the found node towards the root.
- /// For example, if we look for o.w.y.d.e.f in the example \ref diagram,
- /// \c node_path will contain w.y and d.e.f; the \c top() node of the
- /// chain will be o, w.y and d.e.f will be stored below it.
- ///
- /// This feature can be used to get the absolute name for a node; to
- /// do so, we need to travel upside from the node toward the root,
- /// concatenating all ancestor labels. A node chain can also be
- /// used to find the next and previous nodes of a given node in the
- /// entire DomainTree; the \c nextNode() and \c previousNode()
- /// methods take a node chain as a parameter.
- ///
- /// \exception isc::BadValue node_path is not empty.
- ///
- /// \param target_labels_orig Target to be found
- /// \param node On success (either \c EXACTMATCH or \c PARTIALMATCH)
- /// it will store a pointer to the matching node
- /// \param node_path Other search details will be stored (see the
- /// description)
- /// \param callback If non- \c NULL, a call back function to be called
- /// at marked nodes (see the description).
- /// \param callback_arg A caller supplied argument to be passed to
- /// \c callback.
- ///
- /// \return As in the description, but in case of callback returning
- /// \c true, it returns immediately with the current node.
- template <typename CBARG, typename NodeType>
- Result find(const isc::dns::LabelSequence& target_labels_orig,
- const NodeType** node,
- DomainTreeNodeChain<T, NodeType>& node_path,
- bool (*callback)(const DomainTreeNode<T>&, CBARG),
- CBARG callback_arg) const;
- /// \brief Simple find returning immutable node.
- ///
- /// Acts as described in the \ref find section, but returns immutable
- /// node pointer.
- template <typename CBARG>
- Result find(const isc::dns::LabelSequence& target_labels,
- const DomainTreeNode<T>** node,
- DomainTreeNodeChain<T>& node_path,
- bool (*callback)(const DomainTreeNode<T>&, CBARG),
- CBARG callback_arg) const
- {
- const DomainTreeNode<T>* target_node = NULL;
- Result ret = find<CBARG, const DomainTreeNode<T> >(target_labels,
- &target_node,
- node_path, callback,
- callback_arg);
- if (ret != NOTFOUND) {
- *node = target_node;
- }
- return (ret);
- }
- //@}
- /// \brief return the next bigger node in DNSSEC order from a given node
- /// chain.
- ///
- /// This method identifies the next bigger node of the node currently
- /// referenced in \c node_path and returns it.
- /// This method also updates the passed \c node_path so that it will store
- /// the path for the returned next node.
- /// It will be convenient when we want to iterate over the all nodes
- /// of \c DomainTree; we can do this by calling this method repeatedly
- /// starting from the root node.
- ///
- /// \note \c nextNode() will iterate over all the nodes in
- /// DomainTree including empty nodes. If empty node isn't desired,
- /// it's easy to add logic to check return node and keep invoking \c
- /// nextNode() until the non-empty node is retrieved.
- ///
- /// \exception isc::BadValue node_path is empty.
- ///
- /// \param node_path A node chain that stores all the nodes along
- /// the path from root to node.
- ///
- /// \return An \c DomainTreeNode that is next bigger than \c node;
- /// if \c node is the largest, \c NULL will be returned.
- const DomainTreeNode<T>*
- nextNode(DomainTreeNodeChain<T>& node_path) const;
- /// \brief return the next smaller node in DNSSEC order from a node
- /// searched by DomainTree::find().
- ///
- /// This acts similarly to \c nextNode(), but it walks in the other
- /// direction. But unlike \c nextNode(), this can start even if the
- /// node requested by \c find() was not found. In that case, it will
- /// identify the node that is previous to the queried name.
- ///
- /// \note \c previousNode() will iterate over all the nodes in DomainTree
- /// including empty nodes. If empty node isn't desired, it's easy to add
- /// logic to check return node and keep invoking \c previousNode() until the
- /// non-empty node is retrieved.
- ///
- /// \exception isc::BadValue node_path is empty.
- ///
- /// \param node_path A node chain that stores all the nodes along the path
- /// from root to node and the result of \c find(). This will get modified.
- /// You should not use the node_path again except for repetitive calls
- /// of this method.
- ///
- /// \return An \c DomainTreeNode that is next smaller than \c node;
- /// if \c node is the smallest, \c NULL will be returned.
- const DomainTreeNode<T>*
- previousNode(DomainTreeNodeChain<T>& node_path) const;
- /// \brief return the largest node in the tree of trees.
- ///
- /// \throw none
- ///
- /// \return A \c DomainTreeNode that is the largest node in the
- /// tree. If there are no nodes, then \c NULL is returned.
- const DomainTreeNode<T>* largestNode() const;
- /// \brief Get the total number of nodes in the tree
- ///
- /// It includes nodes internally created as a result of adding a domain
- /// name that is a subdomain of an existing node of the tree.
- /// This function is mainly intended to be used for debugging.
- uint32_t getNodeCount() const { return (node_count_); }
- /// \name Debug function
- //@{
- /// \brief Print the nodes in the trees.
- ///
- /// \param os A \c std::ostream object to which the tree is printed.
- /// \param depth A factor of the initial indentation. Each line
- /// will begin with space character repeating <code>5 * depth</code>
- /// times.
- void dumpTree(std::ostream& os, unsigned int depth = 0) const;
- /// \brief Print the nodes in the trees for processing with
- /// Graphviz's dot.
- ///
- /// \param os A \c std::ostream object to which the tree is printed.
- /// \param show_pointers Show node and parent pointers in the node
- void dumpDot(std::ostream& os, bool show_pointers = false) const;
- //@}
- /// \name Modify functions
- //@{
- /// \brief Insert the domain name into the tree.
- ///
- /// It either finds an already existing node of the given name, or
- /// inserts a new one if none exists yet. In any case, the \c
- /// inserted_node parameter is set to point to that node. You can
- /// fill data into it or modify it. So, if you don't know if a node
- /// exists or not and you need to modify it, just call insert and
- /// act by the result.
- ///
- /// Please note that the tree can add some empty nodes by itself, so
- /// don't assume that if you didn't insert a node of that name it
- /// doesn't exist.
- ///
- /// This method normally involves resource allocation. If it fails
- /// the corresponding standard exception will be thrown.
- ///
- /// This method does not provide the strong exception guarantee in its
- /// strict sense; if an exception is thrown in the middle of this
- /// method, the internal structure may change. However, it should
- /// still retain the same property as a mapping container before this
- /// method is called. For example, the result of \c find() should be
- /// the same. This method provides the weak exception guarantee in its
- /// normal sense.
- ///
- /// \param mem_sgmt A \c MemorySegment object for allocating memory of
- /// a new node to be inserted. Must be the same segment as that used
- /// for creating the tree itself.
- /// \param name The name to be inserted into the tree.
- /// \param inserted_node This is an output parameter and is set to the
- /// node.
- ///
- /// \return
- /// - SUCCESS The node was added.
- /// - ALREADYEXISTS There was already a node of that name, so it was not
- /// added.
- Result insert(util::MemorySegment& mem_sgmt, const isc::dns::Name& name,
- DomainTreeNode<T>** inserted_node);
- /// \brief Delete all tree nodes.
- ///
- /// \throw none.
- ///
- /// \param mem_sgmt The \c MemorySegment object used to insert the nodes
- /// (which was also used for creating the tree due to the requirement of
- /// \c inert()).
- template <typename DataDeleter>
- void deleteAllNodes(util::MemorySegment& mem_sgmt, DataDeleter deleter);
- /// \brief Swaps two tree's contents.
- ///
- /// This and \c other trees must have been created with the same
- /// memory segment (see the discussion in \c create()); otherwise the
- /// behavior is undefined.
- ///
- /// This acts the same as many std::*.swap functions, exchanges the
- /// contents. This doesn't throw anything.
- void swap(DomainTree<T>& other) {
- std::swap(root_, other.root_);
- std::swap(node_count_, other.node_count_);
- }
- //@}
- private:
- /// \name DomainTree balance functions
- //@{
- void
- insertRebalance(typename DomainTreeNode<T>::DomainTreeNodePtr* root,
- DomainTreeNode<T>* node);
- DomainTreeNode<T>*
- rightRotate(typename DomainTreeNode<T>::DomainTreeNodePtr* root,
- DomainTreeNode<T>* node);
- DomainTreeNode<T>*
- leftRotate(typename DomainTreeNode<T>::DomainTreeNodePtr* root,
- DomainTreeNode<T>* node);
- //@}
- /// \name Helper functions
- //@{
- /// \brief delete tree whose root is equal to node
- template <typename DataDeleter>
- void deleteHelper(util::MemorySegment& mem_sgmt,
- DomainTreeNode<T> *node,
- const DataDeleter& deleter);
- /// \brief Print the information of given DomainTreeNode.
- void dumpTreeHelper(std::ostream& os, const DomainTreeNode<T>* node,
- unsigned int depth) const;
- /// \brief Print the information of given DomainTreeNode for dot.
- int dumpDotHelper(std::ostream& os, const DomainTreeNode<T>* node,
- int* nodecount, bool show_pointers) const;
- /// \brief Indentation helper function for dumpTree
- static void indent(std::ostream& os, unsigned int depth);
- /// Split one node into two nodes for "prefix" and "suffix" parts of
- /// the labels of the original node, respectively. The given node
- /// will hold the prefix, while a newly created node will hold the prefix.
- /// Note that the original node still represents the same domain name in
- /// the entire tree. This ensures that a pointer to a node keeps its
- /// semantics even if the tree structure is changed (as long as the node
- /// itself remains valid).
- void nodeFission(util::MemorySegment& mem_sgmt, DomainTreeNode<T>& node,
- const isc::dns::LabelSequence& new_prefix,
- const isc::dns::LabelSequence& new_suffix);
- //@}
- typename DomainTreeNode<T>::DomainTreeNodePtr root_;
- /// the node count of current tree.
- ///
- /// Note: uint32_t may look awkward, but we intentionally choose it so
- /// that needsReturnEmptyNode_ below won't make cause extra padding
- /// in 64-bit machines (and we can minimize the total size of this class).
- /// 2^32 - 1 should be a reasonable max of possible number of nodes.
- uint32_t node_count_;
- /// search policy for domaintree
- const bool needsReturnEmptyNode_;
- };
- template <typename T>
- DomainTree<T>::DomainTree(bool returnEmptyNode) :
- root_(NULL),
- node_count_(0),
- needsReturnEmptyNode_(returnEmptyNode)
- {
- }
- template <typename T>
- DomainTree<T>::~DomainTree() {
- assert(node_count_ == 0);
- }
- template <typename T>
- template <typename DataDeleter>
- void
- DomainTree<T>::deleteHelper(util::MemorySegment& mem_sgmt,
- DomainTreeNode<T>* root,
- const DataDeleter& deleter)
- {
- while (root != NULL) {
- // If there is a left, right or down node, walk into it and
- // iterate.
- if (root->getLeft() != NULL) {
- DomainTreeNode<T>* node = root;
- root = root->getLeft();
- node->left_ = NULL;
- } else if (root->getRight() != NULL) {
- DomainTreeNode<T>* node = root;
- root = root->getRight();
- node->right_ = NULL;
- } else if (root->getDown() != NULL) {
- DomainTreeNode<T>* node = root;
- root = root->getDown();
- node->down_ = NULL;
- } else {
- // There are no left, right or down nodes, so we can
- // free this one and go back to its parent.
- DomainTreeNode<T>* node = root;
- root = root->getParent();
- deleter(node->data_.get());
- DomainTreeNode<T>::destroy(mem_sgmt, node);
- --node_count_;
- }
- }
- }
- template <typename T>
- template <typename CBARG, typename NodeType>
- typename DomainTree<T>::Result
- DomainTree<T>::find(const isc::dns::LabelSequence& target_labels_orig,
- const NodeType** target,
- DomainTreeNodeChain<T, NodeType>& node_path,
- bool (*callback)(const DomainTreeNode<T>&, CBARG),
- CBARG callback_arg) const
- {
- if (node_path.isEmpty() ^ target_labels_orig.isAbsolute()) {
- isc_throw(isc::BadValue,
- "DomainTree::find() is given mismatched node chain"
- " and label sequence");
- }
- NodeType* node;
- if (!node_path.isEmpty()) {
- // Get the top node in the node chain
- node = node_path.top();
- // Start searching from its down pointer
- node = node->getDown();
- } else {
- node = root_.get();
- }
- Result ret = NOTFOUND;
- dns::LabelSequence target_labels(target_labels_orig);
- while (node != NULL) {
- node_path.last_compared_ = node;
- node_path.last_comparison_ = target_labels.compare(node->getLabels());
- const isc::dns::NameComparisonResult::NameRelation relation =
- node_path.last_comparison_.getRelation();
- if (relation == isc::dns::NameComparisonResult::EQUAL) {
- if (needsReturnEmptyNode_ || !node->isEmpty()) {
- node_path.push(node);
- *target = node;
- ret = EXACTMATCH;
- }
- break;
- } else if (relation == isc::dns::NameComparisonResult::NONE) {
- // If the two labels have no hierarchical relationship in terms
- // of matching, we should continue the binary search.
- node = (node_path.last_comparison_.getOrder() < 0) ?
- node->getLeft() : node->getRight();
- } else {
- if (relation == isc::dns::NameComparisonResult::SUBDOMAIN) {
- if (needsReturnEmptyNode_ || !node->isEmpty()) {
- ret = PARTIALMATCH;
- *target = node;
- if (callback != NULL &&
- node->getFlag(DomainTreeNode<T>::FLAG_CALLBACK)) {
- if ((callback)(*node, callback_arg)) {
- break;
- }
- }
- }
- node_path.push(node);
- target_labels.stripRight(
- node_path.last_comparison_.getCommonLabels());
- node = node->getDown();
- } else {
- break;
- }
- }
- }
- return (ret);
- }
- template <typename T>
- const DomainTreeNode<T>*
- DomainTree<T>::nextNode(DomainTreeNodeChain<T>& node_path) const {
- if (node_path.isEmpty()) {
- isc_throw(isc::BadValue,
- "DomainTree::nextNode is given an empty chain");
- }
- const DomainTreeNode<T>* node = node_path.top();
- // if node has sub domain, the next domain is the smallest
- // domain in sub domain tree
- const DomainTreeNode<T>* down = node->getDown();
- if (down != NULL) {
- const DomainTreeNode<T>* left_most = down;
- while (left_most->getLeft() != NULL) {
- left_most = left_most->getLeft();
- }
- node_path.push(left_most);
- return (left_most);
- }
- // try to find a successor.
- // if no successor found move to up level, the next successor
- // is the successor of up node in the up level tree, if
- // up node doesn't have successor we gonna keep moving to up
- // level
- while (!node_path.isEmpty()) {
- const DomainTreeNode<T>* up_node_successor =
- node_path.top()->successor();
- node_path.pop();
- if (up_node_successor != NULL) {
- node_path.push(up_node_successor);
- return (up_node_successor);
- }
- }
- return (NULL);
- }
- template <typename T>
- const DomainTreeNode<T>*
- DomainTree<T>::previousNode(DomainTreeNodeChain<T>& node_path) const {
- if (getNodeCount() == 0) {
- // Special case for empty trees. It would look every time like
- // we didn't search, because the last compared is empty. This is
- // a slight hack and not perfect, but this is better than throwing
- // on empty tree. And we probably won't meet an empty tree in practice
- // anyway.
- return (NULL);
- }
- if (node_path.last_compared_ == NULL) {
- isc_throw(isc::BadValue,
- "DomainTree::previousNode() called before find()");
- }
- // If the relation isn't EQUAL, it means the find was called previously
- // and didn't find the exact node. Therefore we need to locate the place
- // to start iterating the chain of domains.
- //
- // The logic here is not too complex, we just need to take care to handle
- // all the cases and decide where to go from there.
- switch (node_path.last_comparison_.getRelation()) {
- case dns::NameComparisonResult::COMMONANCESTOR:
- case dns::NameComparisonResult::NONE:
- // We compared with a leaf in the tree and wanted to go to one of
- // the children. But the child was not there. It now depends on the
- // direction in which we wanted to go.
- if (node_path.last_comparison_.getOrder() < 0) {
- // We wanted to go left. So the one we compared with is
- // the one higher than we wanted. If we just put it into
- // the node_path, then the following algorithm below will find
- // the smaller one.
- //
- // This is exactly the same as with superdomain below.
- // Therefore, we just fall through to the next case.
- } else {
- // We wanted to go right. That means we want to output the
- // one which is the largest in the tree defined by the
- // compared one (it is either the compared one, or some
- // subdomain of it). There probably is not an easy trick
- // for this, so we just find the correct place.
- const DomainTreeNode<T>* current(node_path.last_compared_);
- while (current != NULL) {
- node_path.push(current);
- // Go a level down and as much right there as possible
- current = current->getDown();
- if (current != NULL) {
- const DomainTreeNode<T>* right;
- while ((right = current->getRight()) != NULL) {
- current = right;
- }
- }
- }
- // Now, the one on top of the path is the one we want. We
- // return it now and leave it there, so we can search for
- // previous of it the next time we'are called.
- node_path.last_comparison_ =
- dns::NameComparisonResult(0, 0,
- dns::NameComparisonResult::EQUAL);
- return (node_path.top());
- }
- // No break; here - we want to fall through. See above.
- case dns::NameComparisonResult::SUPERDOMAIN:
- // This is the case there's a "compressed" node and we looked for
- // only part of it. The node itself is larger than we wanted, but
- // if we put it to the node_path and then go one step left from it,
- // we get the correct result.
- node_path.push(node_path.last_compared_);
- // Correct the comparison result, so we won't trigger this case
- // next time previousNode is called. We already located the correct
- // place to start. The value is partly nonsense, but that doesn't
- // matter any more.
- node_path.last_comparison_ =
- dns::NameComparisonResult(0, 0,
- dns::NameComparisonResult::EQUAL);
- break;
- case dns::NameComparisonResult::SUBDOMAIN:
- // A subdomain means we returned the one above the searched one
- // already and it is on top of the stack. This is was smaller
- // than the one already, but we want to return yet smaller one.
- // So we act as if it was EQUAL.
- break;
- case dns::NameComparisonResult::EQUAL:
- // The find gave us an exact match or the previousNode was called
- // already, which located the exact node. The rest of the function
- // goes one domain left and returns it for us.
- break;
- }
- // So, the node_path now contains the path to a node we want previous for.
- // We just need to go one step left.
- if (node_path.isEmpty()) {
- // We got past the first one. So, we're returning NULL from
- // now on.
- return (NULL);
- }
- const DomainTreeNode<T>* node(node_path.top());
- // Try going left in this tree
- node = node->predecessor();
- if (node == NULL) {
- // We are the smallest ones in this tree. We go one level
- // up. That one is the smaller one than us.
- node_path.pop();
- if (node_path.isEmpty()) {
- // We're past the first one
- return (NULL);
- } else {
- return (node_path.top());
- }
- }
- // Exchange the node at the top of the path, as we move horizontaly
- // through the domain tree
- node_path.pop();
- node_path.push(node);
- // Try going as deep as possible, keeping on the right side of the trees
- const DomainTreeNode<T>* down;
- while ((down = node->getDown()) != NULL) {
- // Move to the tree below
- node = down;
- if (node != NULL) {
- // And get as much to the right of the tree as possible
- const DomainTreeNode<T>* right;
- while ((right = node->getRight()) != NULL) {
- node = right;
- }
- }
- // Now, we found the right-most node in the sub-tree, we need to
- // include it in the path
- node_path.push(node);
- }
- // Now, if the current node has no down_ pointer any more, it's the
- // correct one.
- return (node);
- }
- template <typename T>
- const DomainTreeNode<T>*
- DomainTree<T>::largestNode() const {
- const DomainTreeNode<T>* node = root_.get();
- while (node != NULL) {
- // We go right first, then down.
- if (node->getRight() != NULL) {
- node = node->getRight();
- } else if (node->getDown() != NULL) {
- node = node->getDown();
- } else {
- break;
- }
- }
- return (node);
- }
- template <typename T>
- typename DomainTree<T>::Result
- DomainTree<T>::insert(util::MemorySegment& mem_sgmt,
- const isc::dns::Name& target_name,
- DomainTreeNode<T>** new_node)
- {
- DomainTreeNode<T>* parent = NULL;
- DomainTreeNode<T>* current = root_.get();
- DomainTreeNode<T>* up_node = NULL;
- isc::dns::LabelSequence target_labels(target_name);
- int order = -1;
- // For possible LabelSequence serialization we always store labels data
- // in the separate local buffer.
- uint8_t labels_buf[dns::LabelSequence::MAX_SERIALIZED_LENGTH];
- while (current != NULL) {
- const dns::LabelSequence current_labels(
- dns::LabelSequence(current->getLabels(), labels_buf));
- const isc::dns::NameComparisonResult compare_result =
- target_labels.compare(current_labels);
- const isc::dns::NameComparisonResult::NameRelation relation =
- compare_result.getRelation();
- if (relation == isc::dns::NameComparisonResult::EQUAL) {
- if (new_node != NULL) {
- *new_node = current;
- }
- return (ALREADYEXISTS);
- } else if (relation == isc::dns::NameComparisonResult::NONE) {
- parent = current;
- order = compare_result.getOrder();
- current = order < 0 ? current->getLeft() : current->getRight();
- } else if (relation == isc::dns::NameComparisonResult::SUBDOMAIN) {
- // insert sub domain to sub tree
- parent = NULL;
- up_node = current;
- target_labels.stripRight(compare_result.getCommonLabels());
- current = current->getDown();
- } else {
- // The number of labels in common is fewer than the number of
- // labels at the current node, so the current node must be
- // adjusted to have just the common suffix, and a down pointer
- // made to a new tree.
- dns::LabelSequence common_ancestor = target_labels;
- common_ancestor.stripLeft(target_labels.getLabelCount() -
- compare_result.getCommonLabels());
- dns::LabelSequence new_prefix = current_labels;
- new_prefix.stripRight(compare_result.getCommonLabels());
- nodeFission(mem_sgmt, *current, new_prefix, common_ancestor);
- current = current->getParent();
- }
- }
- typename DomainTreeNode<T>::DomainTreeNodePtr* current_root =
- (up_node != NULL) ? &(up_node->down_) : &root_;
- // Once a new node is created, no exception will be thrown until the end
- // of the function, so we can simply create and hold a new node pointer.
- DomainTreeNode<T>* node = DomainTreeNode<T>::create(mem_sgmt,
- target_labels);
- node->parent_ = parent;
- if (parent == NULL) {
- *current_root = node;
- // node is the new root of sub tree, so its init color is BLACK
- node->setColor(DomainTreeNode<T>::BLACK);
- node->setSubTreeRoot(true);
- node->parent_ = up_node;
- } else if (order < 0) {
- node->setSubTreeRoot(false);
- parent->left_ = node;
- } else {
- node->setSubTreeRoot(false);
- parent->right_ = node;
- }
- insertRebalance(current_root, node);
- if (new_node != NULL) {
- *new_node = node;
- }
- ++node_count_;
- return (SUCCESS);
- }
- template <typename T>
- template <typename DataDeleter>
- void
- DomainTree<T>::deleteAllNodes(util::MemorySegment& mem_sgmt,
- DataDeleter deleter)
- {
- deleteHelper(mem_sgmt, root_.get(), deleter);
- root_ = NULL;
- }
- template <typename T>
- void
- DomainTree<T>::nodeFission(util::MemorySegment& mem_sgmt,
- DomainTreeNode<T>& node,
- const isc::dns::LabelSequence& new_prefix,
- const isc::dns::LabelSequence& new_suffix)
- {
- // Create and reset the labels.
- // Once a new node is created, no exception will be thrown until
- // the end of the function, and it will keep consistent behavior
- // (i.e., a weak form of strong exception guarantee) even if code
- // after the call to this function throws an exception.
- DomainTreeNode<T>* up_node = DomainTreeNode<T>::create(mem_sgmt,
- new_suffix);
- node.resetLabels(new_prefix);
- up_node->parent_ = node.getParent();
- if (node.getParent() != NULL) {
- if (node.getParent()->getLeft() == &node) {
- node.getParent()->left_ = up_node;
- } else if (node.getParent()->getRight() == &node) {
- node.getParent()->right_ = up_node;
- } else {
- node.getParent()->down_ = up_node;
- }
- } else {
- root_ = up_node;
- }
- up_node->down_ = &node;
- node.parent_ = up_node;
- // inherit the left/right pointers from the original node, and set
- // the original node's left/right pointers to NULL.
- up_node->left_ = node.getLeft();
- if (node.getLeft() != NULL) {
- node.getLeft()->parent_ = up_node;
- }
- up_node->right_ = node.getRight();
- if (node.getRight() != NULL) {
- node.getRight()->parent_ = up_node;
- }
- node.left_ = NULL;
- node.right_ = NULL;
- // set color of both nodes; the initial subtree node color is BLACK
- up_node->setColor(node.getColor());
- node.setColor(DomainTreeNode<T>::BLACK);
- // set the subtree root flag of both nodes
- up_node->setSubTreeRoot(node.isSubTreeRoot());
- node.setSubTreeRoot(true);
- ++node_count_;
- }
- template <typename T>
- void
- DomainTree<T>::insertRebalance
- (typename DomainTreeNode<T>::DomainTreeNodePtr* root,
- DomainTreeNode<T>* node)
- {
- DomainTreeNode<T>* uncle;
- DomainTreeNode<T>* parent;
- while (node != (*root).get() &&
- ((parent = node->getParent())->getColor()) ==
- DomainTreeNode<T>::RED) {
- // Here, node->parent_ is not NULL and it is also red, so
- // node->parent_->parent_ is also not NULL.
- if (parent == parent->getParent()->getLeft()) {
- uncle = parent->getParent()->getRight();
- if (uncle != NULL && uncle->getColor() ==
- DomainTreeNode<T>::RED) {
- parent->setColor(DomainTreeNode<T>::BLACK);
- uncle->setColor(DomainTreeNode<T>::BLACK);
- parent->getParent()->setColor(DomainTreeNode<T>::RED);
- node = parent->getParent();
- } else {
- if (node == parent->getRight()) {
- node = parent;
- leftRotate(root, node);
- parent = node->getParent();
- }
- parent->setColor(DomainTreeNode<T>::BLACK);
- parent->getParent()->setColor(DomainTreeNode<T>::RED);
- rightRotate(root, parent->getParent());
- }
- } else {
- uncle = parent->getParent()->getLeft();
- if (uncle != NULL && uncle->getColor() ==
- DomainTreeNode<T>::RED) {
- parent->setColor(DomainTreeNode<T>::BLACK);
- uncle->setColor(DomainTreeNode<T>::BLACK);
- parent->getParent()->setColor(DomainTreeNode<T>::RED);
- node = parent->getParent();
- } else {
- if (node == parent->getLeft()) {
- node = parent;
- rightRotate(root, node);
- parent = node->getParent();
- }
- parent->setColor(DomainTreeNode<T>::BLACK);
- parent->getParent()->setColor(DomainTreeNode<T>::RED);
- leftRotate(root, parent->getParent());
- }
- }
- }
- (*root)->setColor(DomainTreeNode<T>::BLACK);
- }
- template <typename T>
- DomainTreeNode<T>*
- DomainTree<T>::leftRotate
- (typename DomainTreeNode<T>::DomainTreeNodePtr* root,
- DomainTreeNode<T>* node)
- {
- DomainTreeNode<T>* const right = node->getRight();
- DomainTreeNode<T>* const rleft = right->getLeft();
- node->right_ = rleft;
- if (rleft != NULL) {
- rleft->parent_ = node;
- }
- DomainTreeNode<T>* const parent = node->getParent();
- right->parent_ = parent;
- if (!node->isSubTreeRoot()) {
- right->setSubTreeRoot(false);
- if (node == parent->getLeft()) {
- parent->left_ = right;
- } else {
- parent->right_ = right;
- }
- } else {
- right->setSubTreeRoot(true);
- *root = right;
- }
- right->left_ = node;
- node->parent_ = right;
- node->setSubTreeRoot(false);
- return (node);
- }
- template <typename T>
- DomainTreeNode<T>*
- DomainTree<T>::rightRotate
- (typename DomainTreeNode<T>::DomainTreeNodePtr* root,
- DomainTreeNode<T>* node)
- {
- DomainTreeNode<T>* const left = node->getLeft();
- DomainTreeNode<T>* const lright = left->getRight();
- node->left_ = lright;
- if (lright != NULL) {
- lright->parent_ = node;
- }
- DomainTreeNode<T>* const parent = node->getParent();
- left->parent_ = parent;
- if (!node->isSubTreeRoot()) {
- left->setSubTreeRoot(false);
- if (node == parent->getRight()) {
- parent->right_ = left;
- } else {
- parent->left_ = left;
- }
- } else {
- left->setSubTreeRoot(true);
- *root = left;
- }
- left->right_ = node;
- node->parent_ = left;
- node->setSubTreeRoot(false);
- return (node);
- }
- template <typename T>
- void
- DomainTree<T>::dumpTree(std::ostream& os, unsigned int depth) const {
- indent(os, depth);
- os << "tree has " << node_count_ << " node(s)\n";
- dumpTreeHelper(os, root_.get(), depth);
- }
- template <typename T>
- void
- DomainTree<T>::dumpTreeHelper(std::ostream& os,
- const DomainTreeNode<T>* node,
- unsigned int depth) const
- {
- if (node == NULL) {
- indent(os, depth);
- os << "NULL\n";
- return;
- }
- indent(os, depth);
- os << node->getLabels() << " ("
- << ((node->getColor() == DomainTreeNode<T>::BLACK) ? "black" : "red")
- << ")";
- if (node->isEmpty()) {
- os << " [invisible]";
- }
- if (node->isSubTreeRoot()) {
- os << " [subtreeroot]";
- }
- os << "\n";
- const DomainTreeNode<T>* down = node->getDown();
- if (down != NULL) {
- indent(os, depth + 1);
- os << "begin down from " << node->getLabels() << "\n";
- dumpTreeHelper(os, down, depth + 1);
- indent(os, depth + 1);
- os << "end down from " << node->getLabels() << "\n";
- }
- dumpTreeHelper(os, node->getLeft(), depth + 1);
- dumpTreeHelper(os, node->getRight(), depth + 1);
- }
- template <typename T>
- void
- DomainTree<T>::indent(std::ostream& os, unsigned int depth) {
- static const unsigned int INDENT_FOR_EACH_DEPTH = 5;
- os << std::string(depth * INDENT_FOR_EACH_DEPTH, ' ');
- }
- template <typename T>
- void
- DomainTree<T>::dumpDot(std::ostream& os, bool show_pointers) const {
- int nodecount = 0;
- os << "digraph g {\n";
- os << "node [shape = record,height=.1];\n";
- dumpDotHelper(os, root_.get(), &nodecount, show_pointers);
- os << "}\n";
- }
- template <typename T>
- int
- DomainTree<T>::dumpDotHelper(std::ostream& os,
- const DomainTreeNode<T>* node,
- int* nodecount, bool show_pointers) const
- {
- if (node == NULL) {
- return 0;
- }
- int l = dumpDotHelper(os, node->getLeft(), nodecount, show_pointers);
- int r = dumpDotHelper(os, node->getRight(), nodecount, show_pointers);
- int d = dumpDotHelper(os, node->getDown(), nodecount, show_pointers);
- *nodecount += 1;
- os << "node" << *nodecount <<
- "[label = \"<f0> |<f1> " << node->getLabels() <<
- "|<f2>";
- if (show_pointers) {
- os << "|<f3> n=" << node << "|<f4> p=" << node->getParent();
- }
- os << "\"] [";
- if (node->getColor() == DomainTreeNode<T>::RED) {
- os << "color=red";
- } else {
- os << "color=black";
- }
- if (node->isSubTreeRoot()) {
- os << ",penwidth=3";
- }
- if (node->isEmpty()) {
- os << ",style=filled,fillcolor=lightgrey";
- }
- os << "];\n";
- if (node->getLeft() != NULL) {
- os << "\"node" << *nodecount << "\":f0 -> \"node" << l << "\":f1;\n";
- }
- if (node->getDown() != NULL) {
- os << "\"node" << *nodecount << "\":f1 -> \"node" << d <<
- "\":f1 [penwidth=5];\n";
- }
- if (node->getRight() != NULL) {
- os << "\"node" << *nodecount << "\":f2 -> \"node" << r << "\":f1;\n";
- }
- return (*nodecount);
- }
- } // namespace memory
- } // namespace datasrc
- } // namespace isc
- #endif // _DOMAINTREE_H
- // Local Variables:
- // mode: c++
- // End:
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