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- 03-cache-algorithm
- Introduction
- ------------
- Cache performance may be important for the resolver. It might not be
- critical. We need to research this.
- One key question is: given a specific cache hit rate, how much of an
- impact does cache performance have?
- For example, if we have 90% cache hit rate, will we still be spending
- most of our time in system calls or in looking things up in our cache?
- There are several ways we can consider figuring this out, including
- measuring this in existing resolvers (BIND 9, Unbound) or modeling
- with specific values.
- Once we know how critical the cache performance is, we can consider
- which algorithm is best for that. If it is very critical, then a
- custom algorithm designed for DNS caching makes sense. If it is not,
- then we can consider using an STL-based data structure.
- Effectiveness of Cache
- ----------------------
- First, I'll try to answer the introductory questions.
- In some simplified model, we can express the amount of running time
- for answering queries directly from the cache in the total running
- time including that used for recursive resolution due to cache miss as
- follows:
- A = r*Q2*/(r*Q2+ Q1*(1-r))
- where
- A: amount of time for answering queries from the cache per unit time
- (such as sec, 0<=A<=1)
- r: cache hit rate (0<=r<=1)
- Q1: max qps of the server with 100% cache hit
- Q2: max qps of the server with 0% cache hit
- Q1 can be measured easily for given data set; measuring Q2 is tricky
- in general (it requires many external queries with unreliable
- results), but we can still have some not-so-unrealistic numbers
- through controlled simulation.
- As a data point for these values, see a previous experimental results
- of mine:
- https://lists.isc.org/pipermail/bind10-dev/2012-July/003628.html
- Looking at the "ideal" server implementation (no protocol overhead)
- with the set up 90% and 85% cache hit rate with 1 recursion on cache
- miss, and with the possible maximum total throughput, we can deduce
- Q1 and Q2, which are: 170591qps and 60138qps respectively.
- This means, with 90% cache hit rate (r = 0.9), the server would spend
- 76% of its run time for receiving queries and answering responses
- directly from the cache: 0.9*60138/(0.9*60138 + 0.1*170591) = 0.76.
- I also ran more realistic experiments: using BIND 9.9.2 and unbound
- 1.4.19 in the "forward only" mode with crafted query data and the
- forwarded server to emulate the situation of 100% and 0% cache hit
- rates. I then measured the max response throughput using a
- queryperf-like tool. In both cases Q2 is about 28% of Q1 (I'm not
- showing specific numbers to avoid unnecessary discussion about
- specific performance of existing servers; it's out of scope of this
- memo). Using Q2 = 0.28*Q1, above equation with 90% cache hit rate
- will be: A = 0.9 * 0.28 / (0.9*0.28 + 0.1) = 0.716. So the server will
- spend about 72% of its running time to answer queries directly from
- the cache.
- Of course, these experimental results are too simplified. First, in
- these experiments we assumed only one external query is needed on
- cache miss. In general it can be more; however, it may not actually
- be too optimistic either: in my another research result:
- http://bind10.isc.org/wiki/ResolverPerformanceResearch
- In the more detailed analysis using real query sample and tracing what
- an actual resolver would do, it looked we'd need about 1.44 to 1.63
- external queries per cache miss in average.
- Still, of course, the real world cases are not that simple: in reality
- we'd need to deal with timeouts, slower remote servers, unexpected
- intermediate results, etc. DNSSEC validating resolvers will clearly
- need to do more work.
- So, in the real world deployment Q2 should be much smaller than Q1.
- Here are some specific cases of the relationship between Q1 and Q2 for
- given A (assuming r = 0.9):
- 70%: Q2 = 0.26 * Q1
- 60%: Q2 = 0.17 * Q1
- 50%: Q2 = 0.11 * Q1
- So, even if "recursive resolution is 10 times heavier" than the cache
- only case, we can assume the server spends a half of its run time for
- answering queries directly from the cache at the cache hit rate of
- 90%. I think this is a reasonably safe assumption.
- Now, assuming the number of 50% or more, does this suggest we should
- highly optimize the cache? Opinions may vary on this point, but I
- personally think the answer is yes. I've written an experimental
- cache only implementation that employs the idea of fully-rendered
- cached data. On one test machine (2.20GHz AMD64, using a single
- core), queryperf-like benchmark shows it can handle over 180Kqps,
- while BIND 9.9.2 can just handle 41K qps. The experimental
- implementation skips some necessary features for a production server,
- and cache management itself is always inevitable bottleneck, so the
- production version wouldn't be that fast, but it still suggests it may
- not be very difficult to reach over 100Kqps in production environment
- including recursive resolution overhead.
- Cache Types
- -----------
- 1. Record cache
- Conceptually, any recursive resolver (with cache) implementation would
- have cache for RRs (or RRsets in the modern version of protocol) given
- in responses to its external queries. In BIND 9, it's called the
- "cached DB", using an in-memory rbt-like tree. unbound calls it
- "rrset cache", which is implemented as a hash table.
- 2. Delegation cache
- Recursive server implementations would also have cache to determine
- the deepest zone cut for a given query name in the recursion process.
- Neither BIND 9 nor unbound has a separate cache for this purpose;
- basically they try to find an NR RRset from the "record cache" whose
- owner name best matches the given query name.
- 3. Remote server cache
- In addition, a recursive server implementation may maintain a cache
- for information of remote authoritative servers. Both BIND 9 and
- unbound conceptually have this type of cache, although there are some
- non-negligible differences in details. BIND 9's implementation of
- this cache is called ADB. Its a hash table whose key is domain name,
- and each entry stores corresponding IPv6/v4 addresses; another data
- structure for each address stores averaged RTT for the address,
- lameness information, EDNS availability, etc. unbound's
- implementation is called "infrastructure cache". It's a hash table
- keyed with IP addresses whose entries store similar information as
- that in BIND 9's per address ADB entry. In unbound a remote server's
- address must be determined by looking up the record cache (rrset cache
- in unbound terminology); unlike BIND 9's ADB, there's no direct
- shortcut from a server's domain name to IP addresses.
- 4. Full response cache
- unbound has an additional cache layer, called the "message cache".
- It's a hash table whose hash key is query parameter (essentially qname
- and type) and entry is a sequence to record (rrset) cache entries.
- This sequence constructs a complete response to the corresponding
- query, so it would help optimize building a response message skipping
- the record cache for each section (answer/authority/additional) of the
- response message. PowerDNS recursor has (seemingly) the same concept
- called "packet cache" (but I don't know its implementation details
- very much).
- BIND 9 doesn't have this type of cache; it always looks into the
- record cache to build a complete response to a given query.
- Miscellaneous General Requirements
- ----------------------------------
- - Minimize contention between threads (if threaded)
- - Cache purge policy: normally only a very small part of cached DNS
- information will be reused, and those reused are very heavily
- reused. So LRU-like algorithm should generally work well, but we'll
- also need to honor DNS TTL.
- Random Ideas for BIND 10
- ------------------------
- Below are specific random ideas for BIND 10. Some are based on
- experimental results with reasonably realistic data; some others are
- mostly a guess.
- 1. Fully rendered response cache
- Some real world query samples show that a very small portion of entire
- queries are very popular and queried very often and many times; the
- rest is rarely reused, if any. Two different data sets show top
- 10,000 queries would cover around 80% of total queries, regardless
- of the size of the total queries. This suggests an idea of having a
- small, highly optimized full response cache.
- I tried this idea in the jinmei-l1cache branch. It's a hash table
- keyed with a tuple of query name and type whose entry stores fully
- rendered, wire-format response image (answer section only, assuming
- the "minimal-responses" option). It also maintains offsets to each
- RR, so it can easily update TTLs when necessary or rotate RRs if
- optionally requested. If neither TTL adjustment nor RR rotation is
- required, query handling is just to lookup the hash table and copy the
- pre-rendered data. Experimental benchmark showed it ran vary fast;
- more than 4 times faster than BIND 9, and even much faster than other
- implementations that have full response cache (although, as usual, the
- comparison is not entirely fair).
- Also, the cache size is quite small; the run time memory footprint of
- this server process was just about 5MB. So, I think it's reasonable
- to have each process/thread have their own copy of this cache to
- completely eliminate contention. Also, if we can keep the cache size
- this small, it would be easier to dump it to a file on shutdown and
- reuse it on restart. This will be quite effective (if the downtime is
- reasonably short) because the cached data are expected to be highly
- popular.
- 2. Record cache
- For the normal record cache, I don't have a particular idea beyond
- something obvious, like a hash table to map from query parameters to
- corresponding RRset (or negative information). But I guess this cache
- should be shared by multiple threads. That will help reconstruct the
- full response cache data on TTL expiration more efficiently. And, if
- shared, the data structure should be chosen so that contention
- overhead can be minimized. In general, I guess something like hash
- tables is more suitable than tree-like structure in that sense.
- There's other points to discuss for this cache related to other types
- of cache (see below).
- 3. Separate delegation cache
- One thing I'm guessing is that it may make sense if we have a separate
- cache structure for delegation data. It's conceptually a set of NS
- RRs so we can identify the best (longest) matching one for a given
- query name.
- Analysis of some sets of query data showed the vast majority of
- end client's queries are for A and AAAA (not surprisingly). So, even
- if we separate this cache from the record cache, the additional
- overhead (both for memory and fetch) will probably (hopefully) be
- marginal. Separating caches will also help reduce contention between
- threads. It *might* also help improve lookup performance because this
- can be optimized for longest match search.
- 4. Remote server cache without involving the record cache
- Likewise, it may make sense to maintain the remote server cache
- separately from the record cache. I guess these AAAA and A records
- are rarely the queried by end clients, so, like the case of delegation
- cache it's possible that the data sets are mostly disjoint. Also, for
- this purpose the RRsets don't have to have higher trust rank (per
- RFC2181 5.4.1): glue or additional are okay, and, by separating these
- from the record cache, we can avoid accidental promotion of these data
- to trustworthy answers and returning them to clients (BIND 9 had this
- type of bugs before).
- Custom vs Existing Library (STL etc)
- ------------------------------------
- It may have to be discussed, but I guess in many cases we end up
- introducing custom implementation because these caches should be
- highly performance sensitive, directly related to our core business, and
- also have to be memory efficient. But in some sub-components we may
- be able to benefit from existing generic libraries.
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