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- // Copyright (C) 2010 Internet Systems Consortium, Inc. ("ISC")
- //
- // Permission to use, copy, modify, and/or distribute this software for any
- // purpose with or without fee is hereby granted, provided that the above
- // copyright notice and this permission notice appear in all copies.
- //
- // THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
- // REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- // AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
- // INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
- // LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- // OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- // $Id$
- #ifndef __ASIO_LINK_H
- #define __ASIO_LINK_H 1
- // IMPORTANT NOTE: only very few ASIO headers files can be included in
- // this file. In particular, asio.hpp should never be included here.
- // See the description of the namespace below.
- #include <asio/ip/address.hpp>
- #include <functional>
- #include <string>
- #include <boost/function.hpp>
- #include <exceptions/exceptions.h>
- namespace asio {
- // forward declaration for IOService::get_io_service() below
- class io_service;
- }
- class AuthSrv;
- /// \namespace asio_link
- /// \brief A wrapper interface for the ASIO library.
- ///
- /// The \c asio_link namespace is used to define a set of wrapper interfaces
- /// for the ASIO library.
- ///
- /// BIND 10 uses the non-Boost version of ASIO because it's header-only,
- /// i.e., does not require a separate library object to be linked, and thus
- /// lowers the bar for introduction.
- ///
- /// But the advantage comes with its own costs: since the header-only version
- /// includes more definitions in public header files, it tends to trigger
- /// more compiler warnings for our own sources, and, depending on the
- /// compiler options, may make the build fail.
- ///
- /// We also found it may be tricky to use ASIO and standard C++ libraries
- /// in a single translation unit, i.e., a .cc file: depending on the order
- /// of including header files, ASIO may or may not work on some platforms.
- ///
- /// This wrapper interface is intended to centralize these
- /// problematic issues in a single sub module. Other BIND 10 modules should
- /// simply include \c asio_link.h and use the wrapper API instead of
- /// including ASIO header files and using ASIO-specific classes directly.
- ///
- /// This wrapper may be used for other IO libraries if and when we want to
- /// switch, but generality for that purpose is not the primary goal of
- /// this module. The resulting interfaces are thus straightforward mapping
- /// to the ASIO counterparts.
- ///
- /// Notes to developers:
- /// Currently the wrapper interface is specific to the authoritative
- /// server implementation. But the plan is to generalize it and have
- /// other modules use it.
- ///
- /// One obvious drawback of this approach is performance overhead
- /// due to the additional layer. We should eventually evaluate the cost
- /// of the wrapper abstraction in benchmark tests. Another drawback is
- /// that the wrapper interfaces don't provide all features of ASIO
- /// (at least for the moment). We should also re-evaluate the
- /// maintenance overhead of providing necessary wrappers as we develop
- /// more.
- ///
- /// On the other hand, we may be able to exploit the wrapper approach to
- /// simplify the interfaces (by limiting the usage) and unify performance
- /// optimization points.
- ///
- /// As for optimization, we may want to provide a custom allocator for
- /// the placeholder of callback handlers:
- /// http://think-async.com/Asio/asio-1.3.1/doc/asio/reference/asio_handler_allocate.html
- namespace asio_link {
- struct IOServiceImpl;
- /// \brief An exception that is thrown if an error occurs within the IO
- /// module. This is mainly intended to be a wrapper exception class for
- /// ASIO specific exceptions.
- class IOError : public isc::Exception {
- public:
- IOError(const char* file, size_t line, const char* what) :
- isc::Exception(file, line, what) {}
- };
- /// \brief The \c IOAddress class represents an IP addresses (version
- /// agnostic)
- ///
- /// This class is a wrapper for the ASIO \c ip::address class.
- class IOAddress {
- public:
- ///
- /// \name Constructors and Destructor
- ///
- /// This class is copyable. We use default versions of copy constructor
- /// and the assignment operator.
- /// We use the default destructor.
- //@{
- /// \brief Constructor from string.
- ///
- /// This constructor converts a textual representation of IPv4 and IPv6
- /// addresses into an IOAddress object.
- /// If \c address_str is not a valid representation of any type of
- /// address, an exception of class \c IOError will be thrown.
- /// This constructor allocates memory for the object, and if that fails
- /// a corresponding standard exception will be thrown.
- ///
- /// \param address_str Textual representation of address.
- IOAddress(const std::string& address_str);
- /// \brief Constructor from an ASIO \c ip::address object.
- ///
- /// This constructor is intended to be used within the wrapper
- /// implementation; user applications of the wrapper API won't use it.
- ///
- /// This constructor never throws an exception.
- ///
- /// \param asio_address The ASIO \c ip::address to be converted.
- IOAddress(const asio::ip::address& asio_adress);
- //@}
- /// \brief Convert the address to a string.
- ///
- /// This method is basically expected to be exception free, but
- /// generating the string will involve resource allocation,
- /// and if it fails the corresponding standard exception will be thrown.
- ///
- /// \return A string representation of the address.
- std::string toText() const;
- private:
- asio::ip::address asio_address_;
- };
- /// \brief The \c IOEndpoint class is an abstract base class to represent
- /// a communication endpoint.
- ///
- /// This class is a wrapper for the ASIO endpoint classes such as
- /// \c ip::tcp::endpoint and \c ip::udp::endpoint.
- ///
- /// Derived class implementations are completely hidden within the
- /// implementation. User applications only get access to concrete
- /// \c IOEndpoint objects via the abstract interfaces.
- class IOEndpoint {
- ///
- /// \name Constructors and Destructor
- ///
- /// Note: The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non-copyable.
- //@{
- private:
- IOEndpoint(const IOEndpoint& source);
- IOEndpoint& operator=(const IOEndpoint& source);
- protected:
- /// \brief The default constructor.
- ///
- /// This is intentionally defined as \c protected as this base class
- /// should never be instantiated (except as part of a derived class).
- IOEndpoint() {}
- public:
- /// The destructor.
- virtual ~IOEndpoint() {}
- //@}
- /// \brief Returns the address of the endpoint.
- ///
- /// This method returns an IOAddress object corresponding to \c this
- /// endpoint.
- /// Note that the return value is a real object, not a reference or
- /// a pointer.
- /// This is aligned with the interface of the ASIO counterpart:
- /// the \c address() method of \c ip::xxx::endpoint classes returns
- /// an \c ip::address object.
- /// This also means handling the address of an endpoint using this method
- /// can be expensive. If the address information is necessary in a
- /// performance sensitive context and there's a more efficient interface
- /// for that purpose, it's probably better to avoid using this method.
- ///
- /// This method never throws an exception.
- ///
- /// \return A copy of \c IOAddress object corresponding to the endpoint.
- virtual IOAddress getAddress() const = 0;
- /// \brief A polymorphic factory of endpoint from address and port.
- ///
- /// This method creates a new instance of (a derived class of)
- /// \c IOEndpoint object that identifies the pair of given address
- /// and port.
- /// The appropriate derived class is chosen based on the specified
- /// transport protocol. If the \c protocol doesn't specify a protocol
- /// supported in this implementation, an exception of class \c IOError
- /// will be thrown.
- ///
- /// Memory for the created object will be dynamically allocated. It's
- /// caller's responsibility to \c delete it later.
- /// If resource allocation for the new object fails, a corresponding
- /// standard exception will be thrown.
- ///
- /// \param protocol The transport protocol used for the endpoint.
- /// Currently, only \c IPPROTO_UDP and \c IPPROTO_TCP can be specified.
- /// \param address The (IP) address of the endpoint.
- /// \param port The transport port number of the endpoint
- /// \return A pointer to a newly created \c IOEndpoint object.
- static const IOEndpoint* create(int protocol,
- const IOAddress& address,
- unsigned short port);
- };
- /// \brief The \c IOSocket class is an abstract base class to represent
- /// various types of network sockets.
- ///
- /// This class is a wrapper for the ASIO socket classes such as
- /// \c ip::tcp::socket and \c ip::udp::socket.
- ///
- /// Derived class implementations are completely hidden within the
- /// implementation. User applications only get access to concrete
- /// \c IOSocket objects via the abstract interfaces.
- /// We may revisit this decision when we generalize the wrapper and more
- /// modules use it. Also, at that point we may define a separate (visible)
- /// derived class for testing purposes rather than providing factory methods
- /// (i.e., getDummy variants below).
- class IOSocket {
- ///
- /// \name Constructors and Destructor
- ///
- /// Note: The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non-copyable.
- //@{
- private:
- IOSocket(const IOSocket& source);
- IOSocket& operator=(const IOSocket& source);
- protected:
- /// \brief The default constructor.
- ///
- /// This is intentionally defined as \c protected as this base class
- /// should never be instantiated (except as part of a derived class).
- IOSocket() {}
- public:
- /// The destructor.
- virtual ~IOSocket() {}
- //@}
- /// \brief Return the "native" representation of the socket.
- ///
- /// In practice, this is the file descriptor of the socket for
- /// UNIX-like systems so the current implementation simply uses
- /// \c int as the type of the return value.
- /// We may have to need revisit this decision later.
- ///
- /// In general, the application should avoid using this method;
- /// it essentially discloses an implementation specific "handle" that
- /// can change the internal state of the socket (consider the
- /// application closes it, for example).
- /// But we sometimes need to perform very low-level operations that
- /// requires the native representation. Passing the file descriptor
- /// to a different process is one example.
- /// This method is provided as a necessary evil for such limited purposes.
- ///
- /// This method never throws an exception.
- ///
- /// \return The native representation of the socket. This is the socket
- /// file descriptor for UNIX-like systems.
- virtual int getNative() const = 0;
- /// \brief Return the transport protocol of the socket.
- ///
- /// Currently, it returns \c IPPROTO_UDP for UDP sockets, and
- /// \c IPPROTO_TCP for TCP sockets.
- ///
- /// This method never throws an exception.
- ///
- /// \return IPPROTO_UDP for UDP sockets
- /// \return IPPROTO_TCP for TCP sockets
- virtual int getProtocol() const = 0;
- /// \brief Return a non-usable "dummy" UDP socket for testing.
- ///
- /// This is a class method that returns a "mock" of UDP socket.
- /// This is not associated with any actual socket, and its only
- /// responsibility is to return \c IPPROTO_UDP from \c getProtocol().
- /// The only feasible usage of this socket is for testing so that
- /// the test code can prepare some "UDP data" even without opening any
- /// actual socket.
- ///
- /// This method never throws an exception.
- ///
- /// \return A reference to an \c IOSocket object whose \c getProtocol()
- /// returns \c IPPROTO_UDP.
- static IOSocket& getDummyUDPSocket();
- /// \brief Return a non-usable "dummy" TCP socket for testing.
- ///
- /// See \c getDummyUDPSocket(). This method is its TCP version.
- ///
- /// \return A reference to an \c IOSocket object whose \c getProtocol()
- /// returns \c IPPROTO_TCP.
- static IOSocket& getDummyTCPSocket();
- };
- /// \brief The \c IOMessage class encapsulates an incoming message received
- /// on a socket.
- ///
- /// An \c IOMessage object represents a tuple of a chunk of data
- /// (a UDP packet or some segment of TCP stream), the socket over which the
- /// data is passed, the information about the other end point of the
- /// communication, and perhaps more.
- ///
- /// The current design and interfaces of this class is tentative.
- /// It only provides a minimal level of support that is necessary for
- /// the current implementation of the authoritative server.
- /// A future version of this class will definitely support more.
- class IOMessage {
- ///
- /// \name Constructors and Destructor
- ///
- /// Note: The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non-copyable.
- //@{
- private:
- IOMessage(const IOMessage& source);
- IOMessage& operator=(const IOMessage& source);
- public:
- /// \brief Constructor from message information.
- ///
- /// This constructor needs to handle the ASIO \c ip::address class,
- /// and is intended to be used within this wrapper implementation.
- /// Once the \c IOMessage object is created, the application can
- /// get access to the information via the wrapper interface such as
- /// \c getRemoteAddress().
- ///
- /// This constructor never throws an exception.
- ///
- /// \param data A pointer to the message data.
- /// \param data_size The size of the message data in bytes.
- /// \param io_socket The socket over which the data is given.
- /// \param remote_endpoint The other endpoint of the socket, that is,
- /// the sender of the message.
- IOMessage(const void* data, size_t data_size, IOSocket& io_socket,
- const IOEndpoint& remote_endpoint);
- //@}
- /// \brief Returns a pointer to the received data.
- const void* getData() const { return (data_); }
- /// \brief Returns the size of the received data in bytes.
- size_t getDataSize() const { return (data_size_); }
- /// \brief Returns the socket on which the message arrives.
- const IOSocket& getSocket() const { return (io_socket_); }
- /// \brief Returns the endpoint that sends the message.
- const IOEndpoint& getRemoteEndpoint() const { return (remote_endpoint_); }
- private:
- const void* data_;
- const size_t data_size_;
- IOSocket& io_socket_;
- const IOEndpoint& remote_endpoint_;
- };
- /// \brief The \c IOService class is a wrapper for the ASIO \c io_service
- /// class.
- ///
- /// Currently, the interface of this class is very specific to the
- /// authoritative server implementation as indicated in the signature of
- /// the constructor, but the plan is to generalize it so that other BIND 10
- /// modules can use this interface, too.
- class IOService {
- ///
- /// \name Constructors and Destructor
- ///
- /// These are currently very specific to the authoritative server
- /// implementation.
- ///
- /// Note: The copy constructor and the assignment operator are
- /// intentionally defined as private, making this class non-copyable.
- //@{
- private:
- IOService(const IOService& source);
- IOService& operator=(const IOService& source);
- public:
- /// \brief The constructor with a specific IP address and port on which
- /// the services listen on.
- IOService(AuthSrv* auth_server, const char& port, const char& address);
- /// \brief The constructor with a specific port on which the services
- /// listen on.
- ///
- /// It effectively listens on "any" IPv4 and/or IPv6 addresses.
- /// IPv4/IPv6 services will be available if and only if \c use_ipv4
- /// or \c use_ipv6 is \c true, respectively.
- IOService(AuthSrv* auth_server, const char& port,
- const bool use_ipv4, const bool use_ipv6);
- /// \brief The destructor.
- ~IOService();
- //@}
- /// \brief Start the underlying event loop.
- ///
- /// This method does not return control to the caller until
- /// the \c stop() method is called via some handler.
- void run();
- /// \brief Stop the underlying event loop.
- ///
- /// This will return the control to the caller of the \c run() method.
- void stop();
- /// \brief Return the native \c io_service object used in this wrapper.
- ///
- /// This is a short term work around to support other BIND 10 modules
- /// that share the same \c io_service with the authoritative server.
- /// It will eventually be removed once the wrapper interface is
- /// generalized.
- asio::io_service& get_io_service();
- /// \brief A functor(-like) class that specifies a custom call back
- /// invoked from the event loop instead of the embedded authoritative
- /// server callbacks.
- ///
- /// Currently, the callback is intended to be used only for testing
- /// purposes. But we'll need a generic callback type like this to
- /// generalize the wrapper interface.
- typedef boost::function<void(const IOMessage& io_message)> IOCallBack;
- /// \brief Set the custom call back invoked from the event loop.
- ///
- /// Right now this method is only for testing, but will eventually be
- /// generalized.
- void setCallBack(IOCallBack callback);
- private:
- IOServiceImpl* impl_;
- };
- } // asio_link
- #endif // __ASIO_LINK_H
- // Local Variables:
- // mode: c++
- // End:
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